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Editing existing Atari games


overgrouth

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On 9/13/2019 at 6:11 PM, davyK said:

Wait - Sadoom could be harder? I suppose there is a theoretical limit to how hard you can make it while still being possible.

 

Would be interesting to know if making harder would be a case of making the bombs skip scanlines to speed up or if it can be made faster and keeping the smoothness. I'm guessing that's connected with how long you wait between frames?

 

 

Couldn't the bombs drop by 60 frames in 1 second?

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6 hours ago, ZeroPage Homebrew said:

It is! The button resets the game when I lose after 10 seconds of playing! ?

 

- James

I should join you in your quest for 3000. I too have never made it and I had the game as a kid.

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20 hours ago, Yurkie said:

Couldn't the bombs drop by 60 frames in 1 second?

Checking the video from last night, at around the 1500 points mark the bombs are already dropping 3 vertical pixels every frame, so 180 lines a second and it gets much faster than that (more than I can handle). ?

 

20 hours ago, Yurkie said:

I should join you in your quest for 3000. I too have never made it and I had the game as a kid.

Definitely! I'm slowly making my way through all the Activision patches and I'm now down to some torturous ones for me, gah!

 

Kaboom kicked my ass again last night. ?  One day....

 

- James

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  • 2 weeks later...

I am glad people are enjoy Thoman and my creation. Mostly Thomas.

 

Sorry I was nit there in the chat live. I wanted to be. It did not happen.

 

Lets make a hight score patch for Sadoom! As well as Sadoom plus+. 

 

If this sounds good I can design and buy some patches and send them to people who earn my aproval score patch.

 

How do we determin the score to make though?

 

This is up for debate. Everyone can chime in and give ideas what is comparable to the originals game of 3000?

 

Ok when I have tine I will design this thing while you people decide.

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  • 1 month later...
On 11/2/2021 at 12:34 AM, Thomas Jentzsch said:

I suppose this will set some new records. :evil:

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Most resets per minute :D 

 

I took this game to the Sac Gaming expo and found out the best way to reset the game is with player 2 as it puts the buckets back on screen with out starting the game as the first player controller does.

Edited by overgrouth
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