Tempest Posted October 4, 2019 Share Posted October 4, 2019 Is Tower Toppler the only 7800 game to use Artifacting? To the best of my knowledge only TT uses it and no 2600 games use it. Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted October 4, 2019 Share Posted October 4, 2019 Rikki and Vikki uses it. Although unlike Tower Toppler R&V doesn't look all kinds of wrong like TT does in s-video and I'd imagine RGB if that becomes a thing on the 7800. Quote Link to comment Share on other sites More sharing options...
+save2600 Posted October 4, 2019 Share Posted October 4, 2019 N/M Quote Link to comment Share on other sites More sharing options...
ZippyRedPlumber Posted October 5, 2019 Share Posted October 5, 2019 What's artifacting? Just curious? Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted October 5, 2019 Share Posted October 5, 2019 Abusing NTSC to get extra colors. Like how the Apple ][ implemented color. 1 Quote Link to comment Share on other sites More sharing options...
Trebor Posted October 5, 2019 Share Posted October 5, 2019 Jinks uses it - but nowhere near as much as Tower Toppler; basically, anywhere you see "jailbars" instead of a solid color is where artifacting 'should' be taking place within that game. 17 hours ago, ZippyRedPlumber said: What's artifacting? Just curious? Here are some good examples and an explanation featuring the Genesis and SNES in points 1 and 2, respectively. Point 3 talks about the 5200 and 7800. Point 4 touches on the SMS. Of course, the NES leverages it too. Under original hardware, the technique works under Composite and RF. A signal of S-Video or better and it is lost. Tower Toppler is brought up as it is heavily utilized with the majority of the tower relying upon it. Under emulation, support for "NTSC filter(s)" is often how you can view it simulated. 1 Quote Link to comment Share on other sites More sharing options...
Cobra Kai Posted October 20, 2019 Share Posted October 20, 2019 Trebor, thanks for that link. That explained something I was actually worried about with my Genesis. I didn't realize that those bars that show up in the graphics, with S-video output, were actually a programming technique. I thought my Genesis was actually screwing up. 1 Quote Link to comment Share on other sites More sharing options...
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