doctorclu Posted November 13, 2019 Share Posted November 13, 2019 Trying to run some binaries downloaded on my Cuttle Cart 3, says they are not rom files. Is there a converter to convert the bin files to rom files? Quote Link to comment Share on other sites More sharing options...
carlsson Posted November 13, 2019 Share Posted November 13, 2019 The jzintv emulator comes with a bin2rom utility, but I understand it ideally wants a CFG file as well that tells which parts of the BIN file goes where. For small programs it probably can be guessed. The ROM format combines the two into one. 1 Quote Link to comment Share on other sites More sharing options...
mr_me Posted November 13, 2019 Share Posted November 13, 2019 (edited) I thought the cc3 editor software does the conversion for you. If using bin2rom, I think it defaults to intellicart rom format. Intellicart rom is slightly different than cc3 rom. Try using a --cc3 switch if using bin2rom. And as Carlsson advised, you might need a corresponding cfg file. Edited November 13, 2019 by mr_me 2 Quote Link to comment Share on other sites More sharing options...
ColecoJoe Posted November 13, 2019 Share Posted November 13, 2019 Scroll down to the Memory Map Config Files: section for creating cfg files https://retropie.org.uk/docs/Intellivision/ Quote Link to comment Share on other sites More sharing options...
intvnut Posted November 13, 2019 Share Posted November 13, 2019 If the BIN file runs in jzIntv, then it should also likely convert to ROM correctly, whether or not you have a CFG for it. jzIntv runs both formats, so you can test the file after conversion as well. The bin2rom utility tries to apply the same policy that jzIntv itself uses for determining the memory map. As for "CC3 format": IIRC, that only applies to ROM files you download via serial. The ROMs that go on the SD card remain in Intellicart format. It's really an obnoxious situation. The two formats differ by exactly one byte: The first byte is either 0xA8 or 0x41, and is there to get the serial port to auto-detect the baud rate. For the original 125 games, I posted a spreadsheet at one point with memory maps for all the games. https://docs.google.com/spreadsheets/d/1SE-URZLioX19FIbmX200VBaKcCyuv-NCPKt56Hf37Fk/edit?usp=sharing The map numbers (0, 1, 2, etc) correspond to the files 0.cfg, 1.cfg, 2.cfg, etc. that came with the CC3 GUI. Just in case, I've put a copy here: http://spatula-city.org/~im14u2c/intv/dl/standard_cfgs.zip 2 1 Quote Link to comment Share on other sites More sharing options...
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