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Slight Glide Effect

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Yeah, when I figure something out and have to explain it, I tend to throw assumptions that you might already know a few things.  Really what I posted was more of a guide, then straight up code, on how you can setup some variables, in this case nibbles, and bits to setup an environment for your game that you can use to move your player around in.  When you have it, you can program how you interact with these values to change how your player moves in the game environment.

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