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Atgames - Taito Classics 2020

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Coming soon:

https://armchairarcade.com/perspectives/2020/01/02/pr-atgames-and-taito-corporation-announce-legendary-classic-arcade-video-games-to-be-featured-in-upcoming-product-lineup-starting-2020/

 

 

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LOS ANGELES, January 2, 2020 (Newswire.com) – AtGames®, a leader in interactive entertainment products, and TAITO Corporation, a leading producer of legendary video games, today announced that classic TAITO arcade releases will be featured in upcoming AtGames’ product lineups starting in 2020. AtGames has partnered with TAITO to make their extensive library of classic arcade video games available in a range of exciting new products, complete with authentic gameplay, video, and sound.

 

“Legendary arcade games like TAITO’s Bubble BobbleJungle Hunt, Puzzle Bobble 2, QixSpace Invaders, and more have found the perfect home on AtGames’ family-friendly retro products,” says Dr. Ping-Kang Hsiung, CEO of AtGames. “These fan favorites from TAITO will be pre-installed across several product lines starting next year. We can’t wait for new gamers to enjoy them for the first time and arcade veterans to put their skills to the test again.”

 

AtGames will bring over 50 TAITO arcade classics to their product lineup starting in the first half of 2020, adding these beloved titles to their ever-growing roster of high-profile licensors.

 

 

later

-1

 

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If it comes in dongle format (blast!) and they are arcade versions I can see me picking one up.

 

I hope they would sign up Konami as well and I mean for the likes of circus charlie, pooyan, amidar, scramble, yie ar kung-fu, road fighter, time pilot, gyruss, gradius, green beret, contra ... and this just arcade < 1987 so much to go off of

https://en.wikipedia.org/wiki/List_of_Konami_games#1977–1989

 

For Konami I wouldn't mind a blast! unit that is MSX centric: antartic adventure, penguin adventure, cabbage patch kinds (but really adventure land), castlevania ...

https://en.wikipedia.org/wiki/List_of_Konami_games#MSX

 

but I reckon the MSX themed one may be way too niche.

 

 

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Interesting and looks like AtGames is slowly moving away from its Atari focus and diversifying itself quite a bit.  It will be interesting to see what this product comes out to be.

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Qix and Space Invaders are vertically-oriented, so it must be alternate versions of at least those two.

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6 minutes ago, Zoyous said:

Qix and Space Invaders are vertically-oriented, so it must be alternate versions of at least those two.

There's no issue with releasing vertically oriented arcade classics for home use. 

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14 minutes ago, Zoyous said:

Qix and Space Invaders are vertically-oriented, so it must be alternate versions of at least those two.

There will be no re-manufactured versions, only originals.

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1 hour ago, Bill Loguidice said:

There will be no re-manufactured versions, only originals.

Blast! or Boom! or both formats for the console(s)?

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2 hours ago, Atariboy said:

There's no issue with releasing vertically oriented arcade classics for home use. 

Sure there are, rotation, scaling, framerate issues, and all kinds of things for starters.

 

later

-1

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7 minutes ago, negative1 said:

Sure there are, rotation, scaling, framerate issues, and all kinds of things for starters.

 

later

-1

Scaling hasn't been an issue since commercial emulation products entered the HD age. There's plenty of resolution even at just 720p to do justice to a vertically oriented arcade classic from the 1970's and 1980's without significant scaling issues from uneven pixel scaling. 

 

And it wasn't a show stopper even before, as evidenced by dozens of vertically oriented arcade classics that were emulated and released in console compilations during the latter half of the 1990's and throughout the PS2 era, pillarboxed for the 4:3 televisions of the era to preserve their original aspect ratio and presented in resolutions ranging from 240p to 480p.

 

And I can assure you AtGames isn't going to bother with a rotation option with their products aimed at the casual audience and even if they did, offering an optional TATE mode is hardly a technical hurdle. And potential frame rate issues have absolutely nothing to do with an arcade game's monitor orientation. 

Edited by Atariboy

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38 minutes ago, Atariboy said:

Scaling hasn't been an issue since commercial emulation products entered the HD age. There's plenty of resolution even at just 720p to do justice to a vertically oriented arcade classic from the 1970's and 1980's without significant scaling issues from uneven pixel scaling. 

 

And it wasn't a show stopper even before, as evidenced by dozens of vertically oriented arcade classics that were emulated and released in console compilations during the latter half of the 1990's and throughout the PS2 era, pillarboxed for the 4:3 televisions of the era to preserve their original aspect ratio and presented in resolutions ranging from 240p to 480p.

 

And I can assure you AtGames isn't going to bother with a rotation option with their products aimed at the casual audience and even if they did, offering an optional TATE mode is hardly a technical hurdle. And potential frame rate issues have absolutely nothing to do with an arcade game's monitor orientation. 

all those things only matter to purists, and hardcore gamers.

 

casual gamers, and the masses could care less about those issues.

 

i know that emulators have to do work to rotate the video output, and that impacts the gameplay.

 

later

-1

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6 minutes ago, negative1 said:

all those things only matter to purists, and hardcore gamers.

 

casual gamers, and the masses could care less about those issues.

 

i know that emulators have to do work to rotate the video output, and that impacts the gameplay.

 

later

-1

Right, they've got to at least add 1 frame of delay to buffer the original screen and rotate it!

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17 hours ago, phoenixdownita said:

Blast! or Boom! or both formats for the console(s)?

All options are on the table. There should be some new product announcements this month into next (not Blast! or Boom! related, though).

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On 2/7/2020 at 12:01 PM, Bill Loguidice said:

All options are on the table. There should be some new product announcements this month into next (not Blast! or Boom! related, though).

Any chance of other developer-centric Blast! units like a Capcom arcade (CPS 1/1-dash only maybe) , Konami and/or Konami MSX ?

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