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bfollowell

What is AspeQt?

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I've just built my 1088XEL with the built-in SIO2USB. I've had an AtariMax SIO2PC-USB and APE for a couple of years now, but figured I'd give this a try since it's built into the machine. I've been wanting to try RespeQt anyway. I've seen some references to AspeQt. What is that? Is it an older version and they changed the name? Is it a similar program for another operating system? Even Googling I haven't been able to find out much about it.

 

Thanks.

 

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1 hour ago, bfollowell said:

I've just built my 1088XEL with the built-in SIO2USB. I've had an AtariMax SIO2PC-USB and APE for a couple of years now, but figured I'd give this a try since it's built into the machine. I've been wanting to try RespeQt anyway. I've seen some references to AspeQt. What is that? Is it an older version and they changed the name? Is it a similar program for another operating system? Even Googling I haven't been able to find out much about it.

 

Thanks.

 

AspeQt is the software that RespeQt was forked from.

 

AspeQt was originally created by Fatih Aygün (cyco130 here IIRC) as an open source software for SIO2PC based peripheral emulation. At some point, cyco130 stopped working on AspeQt and the project got handed off to Atari8warez who worked on it for a while after that. Several years ago, Atari8warez got himself banned from Atariage and decided shortly after those events to attempt to close the source of AspeQt (outside his rights to do so, but nobody was about to take someone to court over it). At that time, I forked AspeQt to form RespeQt so that the community could continue development on the software separately.

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OK, so good for historical purposes, but can basically be forgotten, and move forward with RespeQt.

 

Thanks guys.

 

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This is where it all began: http://www.classiccmp.org/cpmarchives/ftp.php?b=cpm%2FSoftware%2FUserGroups%2FFOG%2FFOG024


You will need CP/M tools to unsQueeze them. from here: http://www.zimmers.net/anonftp/pub/cpm/ALLFILES.html

WordStar in non-document mode is great for editing them. Found here:http://www.retroarchive.org/cpm/text/text.htm

You will need the BD Software C Compiler from here: https://www.bdsoft.com/dist/bdsc-all.zip

SLR Assembler / Linker here :http://www.retroarchive.org/cpm/lang/lang.htm

 

I added double density support, 16M drives, and UltraSpeed.
 

Sadly, I lost my code in a move.

 

Here it is for any CP/M C programmers to have a go.

 

 

Ataribus.zip

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