+Steve Jones Posted May 29, 2020 Share Posted May 29, 2020 The door bug I got using jzintv on macbook running mojave 10.14 Quote Link to comment Share on other sites More sharing options...
+bhall408 Posted May 29, 2020 Share Posted May 29, 2020 33 minutes ago, Steve Jones said: The door bug I got using jzintv on macbook running mojave 10.14 I encountered it as well with OpenEmu on a Mac, which uses a different core, so the bug is probably not emulator specific. Quote Link to comment Share on other sites More sharing options...
Sinjinhawke Posted May 29, 2020 Share Posted May 29, 2020 3 minutes ago, bhall408 said: I encountered it as well with OpenEmu on a Mac, which uses a different core, so the bug is probably not emulator specific. I was using LTO Flash on original hardware. Quote Link to comment Share on other sites More sharing options...
ppj34 Posted May 31, 2020 Author Share Posted May 31, 2020 (edited) Hi! Yes, of course ? Below the rom updated... I have been working on another project for some time, a game in perspective as the 'Space Harrier' game. It's a new technical challenge for me, but I find it very very interesting ☺️ Edited May 31, 2020 by ppj34 Quote Link to comment Share on other sites More sharing options...
ppj34 Posted May 31, 2020 Author Share Posted May 31, 2020 emerdig.rom Quote Link to comment Share on other sites More sharing options...
First Spear Posted June 3, 2020 Share Posted June 3, 2020 This is great work! I think you will want to very, very, strongly consider coding your game for use in the LTO architecture, you get more 8-bit and 16-bit variables than you can ever reasonably use, and also fast math routines and other optimizations, "Save game" functionality, and big big ROM size. I threw together a couple of songs that might work for title screen or background in-game music, feel free to try them out. They are not optimized in terms of using MUSIC GOSUB and other functionality, but they do play. Enjoy. bdash1.bas bw1.bas Quote Link to comment Share on other sites More sharing options...
+Steve Jones Posted June 5, 2020 Share Posted June 5, 2020 Been playing this game a lot, it's really addictive, i can't get past level 3 though, it is possible right? Been trying to conserve keys to find enough other ones, then this happened this morning. I used my last yellow key on level 3 to unlock this gate but when I moved it relocked and I was out of keys. Has anyone else had this happen? Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted June 7, 2020 Share Posted June 7, 2020 Opening doors and entering corridors are still a little tricky because you have to be perfectly positioned. But other than that, it plays great! Quote Link to comment Share on other sites More sharing options...
+Steve Jones Posted June 9, 2020 Share Posted June 9, 2020 ok I finally figured out level 3, i admit i did a bunch of screen captures and stitched them all together to plan the best use of keys, however, I think there is a bug here in the bottom right corner. There is an emerald you can run in and grab and quickly run out. It's not easy but I have done it. But if you're too slow and just grab the key the boulder falls down blocking the emerald below. Fair enough, I abandoned the level to try again but now the boulder is already on the emerald with no "dirt" holding it up. Impossible to get that emerald now. Quote Link to comment Share on other sites More sharing options...
+Steve Jones Posted July 8, 2020 Share Posted July 8, 2020 Finally made it to level 4 today, at last! Playing on my LTO flash in my Sears system. The bug above manifests differently. The boulder that is blocking the Emerald in pic above from JZintv; on my LTO - Sears combo that boulder is in the same space as the emerald. You can't see the emerald at all, but it must be there, because I completely cleared the entire level but it still says I have 1 emerald left Odd how it would be different but basically with the same result. Quote Link to comment Share on other sites More sharing options...
+Steve Jones Posted April 6, 2023 Share Posted April 6, 2023 I guess this game was abandoned? Too bad, it was really good apart from a couple of minor bugs, I still play it 2 and a half years later. Would love to see it finished. 2 Quote Link to comment Share on other sites More sharing options...
+Steve Jones Posted March 9 Share Posted March 9 I guess this game is abandoned? Too bad, it was really fun. Anybody else wanna take a crack at it? Carlos? Seems right up your alley. Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 9 Share Posted March 9 He has not been here since nearly two years. Perhaps ping @ppj34 in case it triggers a notification, or send a PM. Without any form of source code (except the two musics, of which one is mine), it would be like starting from scratch to make the game. I wonder if the positions of the emeralds and boulders are stored in separate variables if those get stuck between attempts on the same level, instead of loaded from ROM content at each restart. I made a mention before that this game uses a lot of variables. Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 10 Share Posted March 10 7 hours ago, Steve Jones said: I guess this game is abandoned? Too bad, it was really fun. Anybody else wanna take a crack at it? Carlos? Seems right up your alley. I will keep it in mind! 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.