metzger130 Posted May 8, 2020 Share Posted May 8, 2020 I found a bunch of 5200 conversions in an old topic, from 2011, but have never seen anything about 5200 homebrew roms. My atarimax should be here tomorrow and would like to have a few homebrew if they are out there. Also, is there an updated version of conversions since 2011? Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted May 8, 2020 Share Posted May 8, 2020 Here are the ROMs for my two games. ratcatcher.bin rs_curling.bin 6 Quote Link to comment Share on other sites More sharing options...
christo930 Posted May 16, 2020 Share Posted May 16, 2020 On 5/8/2020 at 5:21 PM, metzger130 said: I found a bunch of 5200 conversions in an old topic, from 2011, but have never seen anything about 5200 homebrew roms. My atarimax should be here tomorrow and would like to have a few homebrew if they are out there. Also, is there an updated version of conversions since 2011? Beef Drop is a pretty good conversion of Burger Time for the 5200. 1 Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted May 16, 2020 Share Posted May 16, 2020 (edited) Wrathchild's Atari 8-bit to 5200 conversions Dropzone Rainbow Walker Speed Ace Gebelli compilation Rampage Jet Boot Jack Encounter! Necromancer Kid Grid Chop Suey Fort Apocalypse Capture the Flag Claim Jumper Journey To The Planets Edited May 16, 2020 by Wrathchild 1 Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted May 28, 2020 Share Posted May 28, 2020 On 5/16/2020 at 4:21 AM, Wrathchild said: Wrathchild's Atari 8-bit to 5200 conversions Dropzone Rainbow Walker Speed Ace Gebelli compilation Rampage Jet Boot Jack Encounter! Necromancer Kid Grid Chop Suey Fort Apocalypse Capture the Flag Claim Jumper Journey To The Planets Necromancer? Isn't that a 64K RAM-required XE Game System cartridge ROM originally? Crossbow with added Trak-Ball support would be killer on the 5200. Since the 5200 lacks the hardware to support light guns, of course. And I realize the XEGS version doesn't support Trak-Balls... Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted May 28, 2020 Share Posted May 28, 2020 5 minutes ago, Lynxpro said: Necromancer? Isn't that a 64K RAM-required XE Game System cartridge ROM originally? Originally a 32K cass/disk game from Synapse Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted May 28, 2020 Share Posted May 28, 2020 6 minutes ago, Wrathchild said: Originally a 32K cass/disk game from Synapse Ah, so your conversion is from that version? I'm guessing Atari Corp didn't enhance it any for the XEGS release... then again, they had newer versions of Crystal Castles and Mario Bros. made, oddly enough... Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted May 28, 2020 Share Posted May 28, 2020 1 hour ago, Lynxpro said: Ah, so your conversion is from that version? No, it was from the A8 ROM version which is only 16K and the code/data fits in that and runtime space (screen /sprite memory, game variables etc) would take up the other RAM and so hence the orignal 32K requirement 1 Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted May 28, 2020 Share Posted May 28, 2020 https://www.atariage.com/software_page.php?SystemID=5200&SoftwareID=3720 Koffi: Yellow Kopter ROM found here. http://cafeman.www9.50megs.com/atari/5200dev/AdventureII.html Adventure II 5200 demos from the final version May 2007 on this page. 2 Quote Link to comment Share on other sites More sharing options...
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