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TI BASIC/TI EXTENDED BASIC Games that are worth to be compiled...

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1 hour ago, blackbox said:


ZARQUON- I posted a version without machine code way back in post 39 in this thread but I can't find a compiled version- is it not possible?

Patrick!!!  The author of Zarquon was one of the first- and one of the most successful UK TI programmers, way way back...  welcome to the fold.


Patricks programs were:
 1- posted here but not yet compiled? Zarquon
 
 2 I have and can post here- Patscram Mission
 
 3- missing believed lost- anyone have a file?
      3D Race;  Man and Monsters; Night Flight; Planet Destroyer
      
      s


 

I've started the Zarquon compilation, but not completed and published. I do not remember the reason. I'll check it again. I do not have any of the others listed above. 

 

 

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OK here is a disk with PATSCRAM MISSION by Patrick Strassen which was loosely part of a trilogy of programs based on the adventures of the good ship Patscram.

I have added to this disk a very early Basic program by Dave Hamilton and Mike O'Regan - Mike was a very early UK contributor to the TI UK scene but dropped out fairly early. The program is "Pen the Pig" where you have to -erm- pen the pig. Pigs are not as docile as sheep.

regards


s

patscram.dsk

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Weekly updates... 🙂 

 

New compiled games:

- Othello. YACOG (Yet Another Compiled Othello Game)... Yes, I know, but this has a timer to add some pressure to the player! 🙂 It's a nice feature and has also the possibility to have the CPU to play vs itself. No more compiled Othello games, I promise.

 

- Void. A nice action game! Really difficult. I made some changes to adapt to the new speed and added a "trainer" (99 lives) to be able to play some more levels (tested up to screen 8).

 

Updates:

- Draw Poker, TI Poker, Strip Poker, Santa And The Goblins. Minor changes;

- Escape: added joystick support, some tunings in the gameplay;

Caterpillar Crawl: added joystick support, some fixes/improvements;

- Manic Miner II: some fixes/improvements in the gameplay;

- Turtle Hop: added joystick support, some fixes.

 

Have fun!

 

 

[GAME] Void (1983)(Gregory Kean)[Compiled by TMOP].zip [GAME] Othello-T (1981)(Richard J. Mirus)[Compiled by TMOP].zip [GAME] Caterpillar Crawl V1.1 (19xx)(Unknown)[Compiled by TMOP].zip [GAME] Draw Poker V1.1 (1981)(Texas Instruments)[Compiled by TMOP].zip [GAME] Draw Poker V1.1 (1985)(Mentor Computer Services)[Compiled by TMOP].zip [GAME] Escape V1.1 (2019)(Bleepbit)[Compiled by TMOP].zip [GAME] Manic Miner II V1.1 (19xx)(Wegasoft)[Compiled by TMOP].zip [GAME] Santa And The Goblins v1.1 (1983)(Intrigue Software)[Compiled by TMOP].zip [GAME] Strip Poker V1.1 (1985)(Ed Will)[Compiled by TMOP].zip [GAME] Turtle Hop V1.1 (1985)(HC)[Compiled by TMOP].zip TI99_Compiled_Games_List_V1.2.5.xlsx

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That Othello program is much stronger than mine. It got two decisive victories: 50 to 14 and I think the first was even worse. One minor defect is that the rules state that black always goes first. In this case black=red and white=green with a white center. When the computer moves first it moves white. But this is probably not worth worrying about.

 

(edit) Playing as a human against the computer I won 47 to 17.

Edited by senior_falcon
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15 hours ago, senior_falcon said:

That Othello program is much stronger than mine. It got two decisive victories: 50 to 14 and I think the first was even worse. One minor defect is that the rules state that black always goes first. In this case black=red and white=green with a white center. When the computer moves first it moves white. But this is probably not worth worrying about.

 

(edit) Playing as a human against the computer I won 47 to 17.

 

Have you compared your Othello with the original TI module? How strong is the TI module?

 

 

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Other updates:

 

Spider Bop: added joystick support, other fixes/changes;

Il Serpente Divoratore: added joystick support, other fixes/changes;

- Grog Maze: some fixes. Note that the Italian and English version have some differences in the maze;

Mister Jump: corrected the initial help page that is now indicating the right keys to move. Improved gameplay.

 

 

[GAME] Spider Bop V1.1 (1984)(Unknown)[Compiled by TMOP].zip [GAME] Il Serpente Divoratore V1.1 (19xx)(Francomputer)[Compiled by TMOP].zip [GAME] Grog Maze V1.1 (ENG-ITA)(1984)(Tesio Riccardo)[Compiled by TMOP].zip [GAME] Mister Jump V1.1 (19xx)(E. Cambi, A. Bertoni)[Compiled by TMOP].zip

TI99_Compiled_Games_List_V1.2.6.xlsx

Edited by tmop69
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3 hours ago, tmop69 said:

 

Have you compared your Othello with the original TI module? How strong is the TI module?

 

 

The TI module is much stronger than any of these. I have no trouble beating any of the compiled XB othello programs. Last night I played the TI module on level 6. (It goes up to 8) It wasn't even close. I had less than 20 pieces at the end of the game.

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A couple of updates:

 

- Hero. Some minor improvements/fixes. Added option to select different speeds;

- Flooraway. Some improvements/fixes for animations, gameplay, etc. Added keyboard version of the game in addition to joystick.

Flooraway II. Some improvements/fixes for animations, gameplay, etc. also for the second chapter of the game. This is a really difficult game, so I've added a "trainer" mode with 99 lives and the possibility to select the map to start with. ;-) 

 

 

[GAME] Hero V1.3 (1988)(Mike Brent aka Tursi)[Compiled by TMOP].zip [GAME] FloorAway V1.1 (198x)(R. Trueman)[Compiled by TMOP].zip [GAME] FloorAway II V1.1 (198x)(R. Trueman)[Compiled by TMOP].zip TI99_Compiled_Games_List_V1.2.7.xlsx

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