justclaws Posted December 20, 2020 Share Posted December 20, 2020 The game was announced as a launch title by Atari. https://www.bloomberg.com/press-releases/2020-07-01/atari-r-announces-missile-command-recharged-as-optimized-launch-title-for-atari-vcs-tm-home-gaming-and-entertainmenThere is also a new (2020) version of Missile Command: Recharged released in 2020. The generic web-site for the game is here.https://www.atari.com/games/missile-command-recharged/ The new VCS version of Missile Command Recharged is also on YouTube. * I have no connection with the Atari company. I have always loved to play Missile Command! Quote Link to comment Share on other sites More sharing options...
AlecRob Posted December 20, 2020 Share Posted December 20, 2020 I’m looking forward to playing this. I think it looks quite good. Trackball/mouse support? Quote Link to comment Share on other sites More sharing options...
mr_me Posted December 21, 2020 Share Posted December 21, 2020 The PC versions have mouse support. I've had the mobile version for a while now. This missile command doesn't have attack waves; the rate of attack just increases and increases, no time to rest. Another thing is that each missile base is limited to one missile in the air; a maximum of only three missiles in the air, less if you've lost missile bases. Makes you feel helpless as more and more missiles come down. Quote Link to comment Share on other sites More sharing options...
Matt_B Posted December 21, 2020 Share Posted December 21, 2020 I played it to death a few months back when the PC version was released. It's just a really nice twitch arcade game with a suitably minimalist visual style. It's much more basic than, say, Tempest 4000 but for a pocket money price that's no big deal. I've not played it with a trackball but mouse control is fine. Quote Link to comment Share on other sites More sharing options...
AlecRob Posted December 21, 2020 Share Posted December 21, 2020 2 hours ago, mr_me said: The PC versions have mouse support. I've had the mobile version for a while now. This missile command doesn't have attack waves; the rate of attack just increases and increases, no time to rest. Another thing is that each missile base is limited to one missile in the air; a maximum of only three missiles in the air, less if you've lost missile bases. Makes you feel helpless as more and more missiles come down. After a few levels of regular missile command on 2600 i already feel helpless AF lol i like the graphical style of the new one at least 1 Quote Link to comment Share on other sites More sharing options...
negative1 Posted December 22, 2020 Share Posted December 22, 2020 i played with a logitech trackball on the pc: later -1 1 Quote Link to comment Share on other sites More sharing options...
Blade Posted December 27, 2020 Share Posted December 27, 2020 (edited) Hey folks, I thought I'd share this video I shot using a USB "Kensington" Trackball with Missile Command Recharged. My trackball is like 20 years old white/silver however, the new ones are Black with a Red Ball which looks super Atari style. YouTube Video of Trackball in Action Edited December 27, 2020 by Blade to show content preview shot 2 1 Quote Link to comment Share on other sites More sharing options...
+Sauron Posted December 27, 2020 Share Posted December 27, 2020 Never even knew it had been released for the PC. I bought the mobile version when it launched, and had a lot of fun with it. My only complaint is the fact that there aren't attack waves. 1 Quote Link to comment Share on other sites More sharing options...
negative1 Posted December 27, 2020 Share Posted December 27, 2020 1 hour ago, Sauron said: Never even knew it had been released for the PC. I bought the mobile version when it launched, and had a lot of fun with it. My only complaint is the fact that there aren't attack waves. the only way to properly play it is with a controller. also, there's no depth to the game, once you get the maximum upgrades that's pretty much it. later -1 Quote Link to comment Share on other sites More sharing options...
Mockduck Posted January 18, 2021 Share Posted January 18, 2021 Missile Command: Recharged review by me, also takes a look at other versions of MC quick on the VCS: 2 Quote Link to comment Share on other sites More sharing options...
Mockduck Posted March 5, 2021 Share Posted March 5, 2021 From an email from Atari VCS: Download Missile Command: Recharged FREE before Monday, March 8 Missile Command: Recharged™ will only remain free for Founders until Monday, March 8 and then it will return to its regular price of $3.99. Launched in celebration of the 40th anniversary of the original, Missile Command: Recharged has fast-paced, arcade action and powerups that add depth to the gameplay. Be sure to log into your Atari VCS and download the game by this weekend! 2 1 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted March 5, 2021 Share Posted March 5, 2021 Got it! And happy to pay the $3.99 on my next console that comes in for upstairs. My buddy and i had a blast playing it last night. Quote Link to comment Share on other sites More sharing options...
negative1 Posted September 24, 2021 Share Posted September 24, 2021 i wish they would release this for the xbox. centipede recharged is coming out for steam, xbox one, ps4 etc later -1 Quote Link to comment Share on other sites More sharing options...
+SabertoothRetro Posted October 1, 2021 Share Posted October 1, 2021 After playing several rounds of Centipede, I thought I'd take MC for another spin. They updated to version VCS1.03 and the Classic Joystick now works wirelessly. I was never able to use it prior - just a modern controller. I didn't discern other improvements. Edit: It is also now a Featured Game next to Centipede in the store. 1 1 Quote Link to comment Share on other sites More sharing options...
justclaws Posted October 1, 2021 Author Share Posted October 1, 2021 6 hours ago, SabertoothRetro said: After playing several rounds of Centipede, I thought I'd take MC for another spin. They updated to version VCS1.03 and the Classic Joystick now works wirelessly. I was never able to use it prior - just a modern controller. I didn't discern other improvements. Ah, great news! ? I was petitioning an Atari contact repeatedly about this, but I didn't hear that news about it from them. The game also plays really well with a USB mouse or trackball, which may be even the best controls. ? 2 Quote Link to comment Share on other sites More sharing options...
negative1 Posted October 1, 2021 Share Posted October 1, 2021 40 minutes ago, justclaws said: Ah, great news! ? I was petitioning an Atari contact repeatedly about this, but I didn't hear that news about it from them. The game also plays really well with a USB mouse or trackball, which may be even the best controls. ? Agreed, with a trackball, it feels more original. however, the gameplay maxes out at a certain point, and its not possible to play further after that. i don't like the idea of upgrading the power ups either. later -1 Quote Link to comment Share on other sites More sharing options...
justclaws Posted October 1, 2021 Author Share Posted October 1, 2021 15 minutes ago, negative1 said: Agreed, with a trackball, it feels more original. however, the gameplay maxes out at a certain point, and its not possible to play further after that. i don't like the idea of upgrading the power ups either. The power-ups certainly dramatically change the game as you get them. At first, I was just bemoaning the lack of multiple lives (and I still would prefer 3 lives to start) and I found the game impossible after a few levels (yeah, sad) but with power-ups suddenly I started to "get" the game design, but I'd love them to revisit it and upgrade it to the sort of gameplay present in Centipede: Recharged with challenges, multi-player, and yes, lives. Also, I really miss the sound of the end-of-level cities count; that was an exciting element. 1 Quote Link to comment Share on other sites More sharing options...
Mockduck Posted October 1, 2021 Share Posted October 1, 2021 6 minutes ago, justclaws said: The power-ups certainly dramatically change the game as you get them. At first, I was just bemoaning the lack of multiple lives (and I still would prefer 3 lives to start) and I found the game impossible after a few levels (yeah, sad) but with power-ups suddenly I started to "get" the game design, but I'd love them to revisit it and upgrade it to the sort of gameplay present in Centipede: Recharged with challenges, multi-player, and yes, lives. Also, I really miss the sound of the end-of-level cities count; that was an exciting element. I am mixed on the lives, although I agree the crunch crunch crunch of the original game is missing. I appreciate their willingness to redesign the game around a one-life progression, but it would be nice to come back from a mistake. 3 Quote Link to comment Share on other sites More sharing options...
AlecRob Posted November 24, 2021 Share Posted November 24, 2021 (edited) And centipede still has no mouse support. Is it really that hard to make these trackball games work correctly? I am not giving atari another penny until they make the games I already bought function correctly… Edited November 24, 2021 by AlecRob Quote Link to comment Share on other sites More sharing options...
swingstate Posted October 4, 2022 Share Posted October 4, 2022 Some Missile Command Recharged news today! https://www.digitaltrends.com/gaming/missile-command-recharged-re-release-november/ 4 Quote Link to comment Share on other sites More sharing options...
+SabertoothRetro Posted October 4, 2022 Share Posted October 4, 2022 1 Quote Link to comment Share on other sites More sharing options...
WAVE 1 GAMES Posted October 4, 2022 Share Posted October 4, 2022 This doesnt make any sense at all. So its a re-release? Quote Link to comment Share on other sites More sharing options...
+SabertoothRetro Posted October 4, 2022 Share Posted October 4, 2022 11 minutes ago, WAVE 1 GAMES said: This doesnt make any sense at all. So its a re-release? No, it's not a re-release. The original Missile Command Recharged was a mobile free-to-play game that was then ported to VCS, Switch and Steam. It does not have the depth of the later Recharged titles. This is a complete rebuild and gives Missile Command the full "Recharged" treatment: Arcade Mode, Missions Mode, Co-Op, Leaderboards, Achievements, etc. It's a new, full game for consoles only. 2 Quote Link to comment Share on other sites More sharing options...
+SabertoothRetro Posted October 4, 2022 Share Posted October 4, 2022 From the Atari Games Discord: "Owners of the original get a 50% discount, and a game which in our opinion better holds the mantle of a justified *remake*." 1 1 Quote Link to comment Share on other sites More sharing options...
joeatari1 Posted October 4, 2022 Share Posted October 4, 2022 Nice that they mentioned the VCS in the article too. 1 Quote Link to comment Share on other sites More sharing options...
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