eddhell Posted March 24, 2021 Share Posted March 24, 2021 this has probably been discussed before, but were there ANY Activision titles on the 2600 that suffer from too much sprite flicker? I think this is one thing that pushed their games above competitors, they deliberately designed games to either work around or avoid too many sprites on a line (ala Pac-man ghosts), yet were able to maintain the fun/competitive/replay factors.... I can't think of a single one right off hand, but I've never had the later black label games - Double Dragon, Rampage, etc., I don't really count them because they weren't activision originals. Quote Link to comment Share on other sites More sharing options...
Video Posted March 28, 2021 Share Posted March 28, 2021 It's mostly smart design. A few Activision titles do have flicker, but it's intended design (like good bars and waterfall on pitfall) I'm sure some have players flicker, but I can't think off the top of my head. Ghostbusters, double Dragon and rampage all seem fine to me. Quote Link to comment Share on other sites More sharing options...
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