+dhe Posted April 22, 2021 Share Posted April 22, 2021 I'm looking for some libraries! Is there a Database of sound effects and graphics published that people can just lift in to their own programs? The closest thing I can remember, is the Tiger Cub always had an example routine, and one who disk of routines of subroutines you could you to 'jazz up' your programs. 3 Quote Link to comment Share on other sites More sharing options...
wierd_w Posted April 23, 2021 Share Posted April 23, 2021 I can still do pixel art and fonts you know. I am not relegated just to the guy who knows how to use CAD software. What kind of art are you looking for? 3 Quote Link to comment Share on other sites More sharing options...
+9640News Posted April 23, 2021 Share Posted April 23, 2021 CSGD had lots of graphics. 1 Quote Link to comment Share on other sites More sharing options...
+TheBF Posted April 23, 2021 Share Posted April 23, 2021 On 4/22/2021 at 6:26 AM, dhe said: I'm looking for some libraries! Is there a Database of sound effects and graphics published that people can just lift in to their own programs? The closest thing I can remember, is the Tiger Cub always had an example routine, and one who disk of routines of subroutines you could you to 'jazz up' your programs. This is a good idea but which language do you work in mostly? Quote Link to comment Share on other sites More sharing options...
+dhe Posted April 24, 2021 Author Share Posted April 24, 2021 I think my ask was to broad. Custom sprites are fairly easy to make, there are some great tools for that. Wouldn't take more than five minutes to make one, thought you could spend all day if you wanted. I was thinking more something like a db - explosion or crash or whatever. And it would take you to some call sound routines with explosive sounds - once you have the data most sound effects are easy enough to port from extended basic to other languages. The other thing graphic effects - again, the example is explosions - I think Parsec does a good job of simulation an explosion when you ship gets hit. But yea, way to big of a task trying to create something like that. 2 Quote Link to comment Share on other sites More sharing options...
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