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FWIW:

 

I think alternate maps for Sea Battle would be great

 

Also configuring the quantity of ships in each fleet might add some challenge (eg configuration screen at beginning of game has 100 ship points and buying a destroyer would cost 5 but a battleship is 10 so a player could elect to have lots of a certain kind of ship). Maybe a point buy could include a high cost for a submarine that has Mark I VS Mark II torpedoes that go faster. 

 

Maybe a concept of time, so ships could fight at night with light rotating around each ship making it hard to dodge shots especially torpedoes just like in World War II. The effect would be like Atlantis at night. 

Edited by First Spear
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