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Favorite abandoned controller innovation/layout


Favorite abandoned controller innovation/layout: The poll  

25 members have voted

  1. 1. What's your favorite abandoned innovation/button layout included as the default controller?

    • The paddle controller (Odyssey, Pong machines, Coleco Telstar, Color TV-Game, Atari 2600)
      6
    • The baseless joystick (Fairchild Channel F)
      2
    • The paddle/joystick combination (Astrocade)
      0
    • The joystick (Atari 2600, Magnavox Odyssey 2)
      1
    • The D-disc (Intellivision)
      0
    • The numeric pad with overlays (Intellivision, Atari 5200, Atari Jaguar)
      4
    • The 2 buttons on the front layout (Famicom/NES, Master System, PC Engine/TurboGrafx-16, Game Boy, Game Boy Advance, Game Gear)
      1
    • The small joystick at the upper side of remote-like controllers (Colecovision, Atari 5200, Atari 7800)
      0
    • The small joystick on top of a D-Pad (early Master System, Atari 7800)
      0
    • The 3 buttons on the front layout (early Mega Drive/Genesis, 3DO)
      0
    • The 6 buttons on the front layout (late Mega Drive/Genesis, Saturn, Nintendo 64)
      2
    • The arcade style controller (Neo Geo)
      1
    • The "TV remote" with a circular D-pad and some buttons around (CD-i)
      1
    • The D-pad/joystick combination (Neo Geo CD)
      0
    • The two hand controller and numeric D-Pad combination (Atari Jaguar)
      1
    • The 3 handle controller with the analog stick and a "trigger" at the center (Nintendo 64)
      0
    • The trackball (Pippin)
      0
    • The memory card with a screen that's also a handheld (Dreamcast)
      0
    • The analog buttons (PlayStation 2, PlayStation 3)
      1
    • The "one big button at the center" layout (GameCube)
      2
    • The Nunchuk (Wii)
      0
    • The two screens (Wii U, DS, 3DS)
      2
    • The "one D-pad and 2 buttons in each side" controller (Virtua Boy)
      0
    • The ambidextrous capabilites (Atari Lynx, Wonderswan)
      1
    • The 3D effect (3DS)
      0

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Nah, I think we can leave it like that. I wasn't expecting there would be 28 different abandoned innovations and some must be left out. I guess we can concentrate in the discussion instead of the poll results anyway.

 

I think the great thing about that huge list is to learn how many controller methods, layouts, screens and special effects were included as default controller options in the past. With many of them, you understand that they were abandoned, but a few have a lot of potential (or are even better than some current options).

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