bjk7382 Posted November 9, 2004 Share Posted November 9, 2004 Well, I wasn't that sure. And Splatform isn't that bad, is it? As someone from the competition said. "Not bad, but not as good as the original C64 version. Lack of music." Why would people be comparing these to superior systems anyway? I think people should take ports as the game that it is first then look at all the things that are similar/different between the games. Sheesh, you should have gotten music in 1K. j/k Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted November 9, 2004 Share Posted November 9, 2004 "Not bad, but not as good as the original C64 version. Lack of music." If you look at this years C64 submissions, you will see many where good music seems to have been way more important than good gameplay. Looks like many C64 fans just have different priorities. Quote Link to comment Share on other sites More sharing options...
kisrael Posted November 9, 2004 Share Posted November 9, 2004 "Not bad, but not as good as the original C64 version. Lack of music." If you look at this years C64 submissions, you will see many where good music seems to have been way more important than good gameplay. Looks like many C64 fans just have different priorities. Did any of the 2600 submissions besides JoustPong have music? Quote Link to comment Share on other sites More sharing options...
uosipa llamxew Posted November 9, 2004 Share Posted November 9, 2004 Did any of the 2600 submissions besides JoustPong have music? Seawolf has some great intro music and Falldown 2600 has a very distinct 3 note jingle. @Thomas: I just now played the newest version of Splatform that you entered into the minigames competition; I hadn't realized that it was a different version number than what I was playing. The animated smiley is a very nice touch and really adds to the feel of the game! Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted November 9, 2004 Share Posted November 9, 2004 @Thomas: I just now played the newest version of Splatform that you entered into the minigames competition; I hadn't realized that it was a different version number than what I was playing. The animated smiley is a very nice touch and really adds to the feel of the game! Thanks. While heavily optimizing the code for my 3rd game, I found some new tricks to save a few bytes and then used those for the additional Splatform animation. Quote Link to comment Share on other sites More sharing options...
Aaron Posted November 9, 2004 Share Posted November 9, 2004 Did any of the 2600 submissions besides JoustPong have music? Falldown 2600 has a very distinct 3 note jingle. I really don't think that counts , it takes up all of 6 bytes... I'm happy with how Fall Down did though - the main complaint was that it was too hard, but then I had added an easy mode the day after the submission deadline. Quote Link to comment Share on other sites More sharing options...
kisrael Posted November 9, 2004 Share Posted November 9, 2004 I'm happy with how Fall Down did though - the main complaint was that it was too hard, but then I had added an easy mode the day after the submission deadline. They always complain about "too hard"...no one has a ton of time for all the games... Quote Link to comment Share on other sites More sharing options...
Aaron Posted November 9, 2004 Share Posted November 9, 2004 I really don't think that counts , it takes up all of 6 bytes... My mistake, it's actually 18 bytes. Maybe it does count after all... They always complain about "too hard"...no one has a ton of time for all the games... JoustPong is too hard Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted November 9, 2004 Share Posted November 9, 2004 My mistake, it's actually 18 bytes. Maybe it does count after all... Definitely for 1K, probably for 4K. Quote Link to comment Share on other sites More sharing options...
uosipa llamxew Posted November 10, 2004 Share Posted November 10, 2004 My mistake, it's actually 18 bytes. Maybe it does count after all... Out of context if I were ever to hear those three notes played in succession - at the same interval - I would automatically think "Falldown 2600". Maybe I'm alone here, but I think that counts for something. :-) Quote Link to comment Share on other sites More sharing options...
kisrael Posted November 10, 2004 Share Posted November 10, 2004 My mistake, it's actually 18 bytes. Maybe it does count after all... Out of context if I were ever to hear those three notes played in succession - at the same interval - I would automatically think "Falldown 2600". Maybe I'm alone here, but I think that counts for something. :-) Actually, isn't it the first 3 notes, at about the same rhythm, as when Mega Man's prototype (Protoman I think) warps in for like...I dunno, Mega Man 3 I think? Yeah...listen to it at http://www.geocities.com/tokyo/7006/sounds.html , scroll down or ctrl-F for "protoman"... In a similar vein, JoustPong's theme had 2 sources: this toy ukulele my gf gave me were tuned to the 3 notes, and I made up a pattern that reminded me a bit of what Super Mario Brothers 2 sounds like when you pause it, with just the bassline there... Quote Link to comment Share on other sites More sharing options...
carlsson Posted November 10, 2004 Share Posted November 10, 2004 I'm looking to try something hexagonal (I know exactly which classic Atari/C64 game to cover), but dunno if I'll get to it. Maybe when I'm finished with Quicksort. Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted November 10, 2004 Author Share Posted November 10, 2004 Hi there! I'm looking to try something hexagonal (I know exactly which classic Atari/C64 game to cover), but dunno if I'll get to it. Q-Bert? For the VIC-20? Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
carlsson Posted November 11, 2004 Share Posted November 11, 2004 Been there, done that, although maybe not the graphically most stimulating version. Still better than Parker Bros' VIC-20 port IMHO - it truly stinks. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted December 18, 2004 Share Posted December 18, 2004 Maybe its time to unstick this topic. Quote Link to comment Share on other sites More sharing options...
+wongojack Posted March 19, 2021 Share Posted March 19, 2021 @Thomas Jentzsch I was doing some digging and found this old competition thread today. Was the content on ffd2.com ever archived or moved somewhere else? Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted March 19, 2021 Share Posted March 19, 2021 AFAIK unfortunately not. But the Wayback Maschine has it covered. 2 Quote Link to comment Share on other sites More sharing options...
+wongojack Posted March 19, 2021 Share Posted March 19, 2021 Yeah, I found may way there today too. Thanks Thomas for checking. 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 22, 2021 Share Posted March 22, 2021 I remember there was some site(s) trying to catch up on previous contests and hold an archive - I was even briefly involved into that but quickly got sidetracked with something else - but I suppose those sites have gone defunct in 15+ years. Good thing that Wayback covers the original sites, and if it would be required I think me and several others at least have the game submissions saved locally, though possibly not all the voting details around it. 2 Quote Link to comment Share on other sites More sharing options...
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