Schmutzpuppe Posted October 27, 2005 Author Share Posted October 27, 2005 Here's a pic of Frogger on the real hardware. Quality isn't the best as digital cameras and TVs don't always work out the greatest. 955326[/snapback] To bad that the quality isn't very good because I really would like to see how it looks on a NTSC console (especially the colors).Does the sound works for you now? Quote Link to comment Share on other sites More sharing options...
Shaggy the Atarian Posted October 27, 2005 Share Posted October 27, 2005 Yes the sound works great now, it's nice to have another game that takes advantage of Pokey on the 7800. And it fits well with a game that is spectacular graphically. I will see about getting a direct screen capture from Frogger instead of doing it the cheap way and taking a picture of the TV with a digital camera. That will look much better. Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted October 29, 2005 Author Share Posted October 29, 2005 I will see about getting a direct screen capture from Frogger instead of doing it the cheap way and taking a picture of the TV with a digital camera. That will look much better. 955394[/snapback] That would be great Quote Link to comment Share on other sites More sharing options...
+FujiSkunk Posted October 31, 2005 Share Posted October 31, 2005 (edited) Here are some screen captures I took from actual 7800 hardware, NTSC of course. The first is of the latest Frogger binary, taken with my capture hardware's default settings.. The second is of Ms. Pac-Man, taken with the same capture settings, for reference. That extra white line near the bottom of the screen is courtesy of my capture hardware, for whatever reason. The third is of Frogger with the brightness and contrast turned up a bit. My capture hardware's range for each is 0 to 255, with 128 being the default. These were taken with brightness and contrast each set to 135. Hope this helps. I'm loving how this game is turning out. My only nitpick at this point is the music seems to play a bit too slowly. Edited October 31, 2005 by skunkworx Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted October 31, 2005 Author Share Posted October 31, 2005 Here are some screen captures I took from actual 7800 hardware, NTSC of course. The first is of the latest Frogger binary, taken with my capture hardware's default settings.. The second is of Ms. Pac-Man, taken with the same capture settings, for reference. That extra white line near the bottom of the screen is courtesy of my capture hardware, for whatever reason. The third is of Frogger with the brightness and contrast turned up a bit. My capture hardware's range for each is 0 to 255, with 128 being the default. These were taken with brightness and contrast each set to 135. Thanks.The colors look nearly as expected maybe I should turn up the brightness a bit. Hope this helps. I'm loving how this game is turning out. My only nitpick at this point is the music seems to play a bit too slowly. 956924[/snapback] You are right. Quote Link to comment Share on other sites More sharing options...
Danno Posted October 31, 2005 Share Posted October 31, 2005 Has the "every five seconds whole screen flicker" problem been sorted out yet? Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted October 31, 2005 Author Share Posted October 31, 2005 Has the "every five seconds whole screen flicker" problem been sorted out yet? 957292[/snapback] No, sorry, I don't have this problem with my 7800 and no NTSC 7800 to reproduce it. Quote Link to comment Share on other sites More sharing options...
sukotsu9 Posted November 2, 2005 Share Posted November 2, 2005 I'll play again tonight, but I noticed the flicker yesterday. It's a bit distracting, but not too bad. Since I started playing the game, I may have updated the bin or changed the bankswitching entry. I'll check the archived menu files out later and update. Quote Link to comment Share on other sites More sharing options...
Shaggy the Atarian Posted November 3, 2005 Share Posted November 3, 2005 Maybe it's just me, but it seems like every time the screen flickers out, the music changes. Could they be related problems? Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted November 3, 2005 Author Share Posted November 3, 2005 Maybe it's just me, but it seems like every time the screen flickers out, the music changes. Could they be related problems? 958994[/snapback] Good hint.I attached two versions without sound maybe someone could check if the flicker still occurs. Frogger.zip Quote Link to comment Share on other sites More sharing options...
+Mitch Posted November 4, 2005 Share Posted November 4, 2005 Test1 still has the screen flicker, Test2 works properly. Mitch Quote Link to comment Share on other sites More sharing options...
+remowilliams Posted November 4, 2005 Share Posted November 4, 2005 (edited) I still see flicker in #1, though it's not at precise intervals anymore (or at least its a much longer than 5-6 second interval) like the other one is. Odd thing is after the first frog dies, it seems that it nearly never flickers. Edit: Now I've seen #1 do the flicker every 6 seconds or so, then go to a long interval or not at all. I haven't seen any flicker at all in #2 - though after the first frog dies, you can't move anymore. Edited November 4, 2005 by remowilliams Quote Link to comment Share on other sites More sharing options...
+remowilliams Posted November 4, 2005 Share Posted November 4, 2005 Okay, I wanted to see if there was some sort of pattern to the flicker, and here's what I saw (for #1) Test method - start the game, don't move the frog while time runs out and stare waiting for flicker. I did three runs. Results were the same each time. The numbers in the matrix are the number of flickers observed while the frog was alive. Frog #1 2 3 4 Run1 3 2 0 0 Run2 3 2 0 0 Run3 3 2 0 0 I'm done staring at frogger for the evening, anyone want to try the same test with #2? Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted November 4, 2005 Author Share Posted November 4, 2005 Thanks for testing guys! The difference between #1 and #2 is that #1 just disables the sound output subroutine while in #2 the whole sound/music subroutine is disabled. I will take a deeper look at it. Quote Link to comment Share on other sites More sharing options...
Atariboy2600 Posted November 15, 2005 Share Posted November 15, 2005 Here my take on the label. Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted December 18, 2005 Author Share Posted December 18, 2005 Finally I got a NTSC 7800 today. My have an expansion port (which is good) and a defective RF modulator (which is bad). The picture really sucks and the colors look weird. Also I can only have a picture or sound with some awful background noise (have to switch between different fine-tune settings for picture or sound). However, now I was able to see the flicker you guys talking about. It seems as if the problem is solved now at least I can't notice the flicker anymore. The version is attached maybe someone what do check it out. Beside the speed up of the intro and main tune there is no different to the last version. Didn't had much time for it, sorry. Frogger.zip Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted December 18, 2005 Author Share Posted December 18, 2005 Here my take on the label. 965649[/snapback] Nice label btw. Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted December 18, 2005 Author Share Posted December 18, 2005 (edited) Don't start celebrating too soon. I had it run about half an hour without a problem and right after posting it the flicker begins again. Oh well, maybe next time Edited December 18, 2005 by Schmutzpuppe Quote Link to comment Share on other sites More sharing options...
Almost Rice Posted December 18, 2005 Share Posted December 18, 2005 It seems as if the problem is solved now at least I can't notice the flicker anymore.The version is attached maybe someone what do check it out. 984573[/snapback] The version is dated Oct. 8 2005 on the title screen. Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted December 18, 2005 Author Share Posted December 18, 2005 It seems as if the problem is solved now at least I can't notice the flicker anymore.The version is attached maybe someone what do check it out. 984573[/snapback] The version is dated Oct. 8 2005 on the title screen. 984663[/snapback] Yes, forgot to save the text changes but the (not working) flicker fix is covered. Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted April 17, 2006 Author Share Posted April 17, 2006 A small update (only tested on emulator). froggie.zip Quote Link to comment Share on other sites More sharing options...
+Mitch Posted April 17, 2006 Share Posted April 17, 2006 Tested it with a CC2 on a real system and I can't get it to go past the title screen. Mitch Quote Link to comment Share on other sites More sharing options...
Shawn Posted April 17, 2006 Share Posted April 17, 2006 So frogger is still being worked on?? Thank god I was starting to think it was getting shelved. Quote Link to comment Share on other sites More sharing options...
jpfalcon2003 Posted April 17, 2006 Share Posted April 17, 2006 (edited) Any idea of when the game will be completed? Edited April 17, 2006 by jpfalcon2003 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 17, 2006 Share Posted April 17, 2006 Hi Matthias i tested Froggie on the Emulator.Great work.Is there any sound?Because on my emulator,i hear nothing. greetings Walter Quote Link to comment Share on other sites More sharing options...
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