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Alternate Reality: The City by Philip Price for Atari 800


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Did they ever fix the City->Dungeon char import issues?  The original Dungeon Release always gave you the FBI guys - IM not sure they ever got it 100% right.

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Um... not it didn't. You either had a pirated copy that wasn't cracked correctly or you have an early release version of the dungeon. Make sure you are running the latest.

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Heh - I just joined the "Club Babalyon" with my test character; I've never accumulated sufficient reserves to do so in normal play (50,000 copper!!)... and have discovered a song that I've never heard before!!

 

It starts with "These are just moments in my life" and could quite easily become one of my favourite AR tunes (along with "The waves at home...") - catchy, and uses some nice technical A8 sound warbly thingums. Cool :)

 

This game *always* seems to have something new, doesn't it?!

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Xebec: Carrying on the discussion re. noticeability etc. from the label thread...

 

8914 seems to be your "surprisability" stat, but try the following:

 

Check what value is held in 8915, and get a feel for how often you are encountered (although this will depend on time of day and location; perhaps just stand at the floating gate?)

 

Now change 8915 to zero, and see what happens... :)

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Yeah, ok, but nobody programmed the behavior of the people you meet in those games, since they're actually human. :) (Btw, I don't think many MMORPG games have weight of the equipment either... as you said, it's a gameplay thing.)

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Which is a very good point! There are some aspects of Alternate Reality that have never been duplicated, even in the largest MMORPGs, generating 100s of millions of dollars per year in revenue and spending millions on development costs on an ongoing basis.

 

Yes, many of them do use equipment weight, however, there are things that they have never equalled, such as their NPCs reacting differently to every player based upon not only an alignment stat but also jerk stat. There are forms of this, but not to the degree of AR.

 

Is there another game out there where the amount of sunlight not only adjusts to the time of to the time of day, but where you can actually watch the sun rise and set as this happens? I do not ever recall playing one.

 

The other main differences which are typically far more realistic than other games are the implementations of permanent death, diseases, blood alcohol level and varying degrees of physical side effects, thirst, hunger, tiredness, and in The City a more realistic form of alignment where evil acts cannot simply be balanced out by getting enough points in good acts.

 

In summary, there are RPGs that are far superior technically, but there are also realistic aspects of AR, such as those listed above, which have never been collectively equalled.

Edited by Xebec's Demise
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8915 is your noticeabilty. Just so you do not get confused, the next six locations are used to store the time and not any of your char's stats. In order they are hr, day, mo and year and oct counter. I never mentioned this before, but it is interesting that year 1 of your abduction starts in on April 30, 1961. I always wondered if that might be PP's birthday or something.

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Did they ever fix the City->Dungeon char import issues?  The original Dungeon Release always gave you the FBI guys - IM not sure they ever got it 100% right.

906153[/snapback]

 

Um... not it didn't. You either had a pirated copy that wasn't cracked correctly or you have an early release version of the dungeon. Make sure you are running the latest.

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Nope - Original City and original release of the Dungeon - Called Datasoft many times trying to get the release date.

 

There was a bug with the original release that was patched, I just dont know how well since I had already started a new Dungeon character.

 

Also,

Your Super City character gets knocked down when starting the Dungeon so you are not all powerful IIRC.

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8915 is your noticeabilty.  Just so you do not get confused, the next six locations are used to store the time and not any of your char's stats.  In order they are hr, day, mo and year and oct counter.  I never mentioned this before, but it is interesting that year 1 of your abduction starts in on April 30, 1961.  I always wondered if that might be PP's birthday or something.

906302[/snapback]

 

Woo! Thanks for those! :)

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re: mmorpgs

 

in wow you have sunsettings, really nice ones and you have a full day-night cycle...

 

but you are right...i never played another RPG with weight... it's always space needed in your pocket... (--> its so unrealistic in world of warcraft... really... my character does not have any pocket visible but i have 5 10x pockets so i can carry 50 items...50 broadswords or big shields what a laugh...)

 

that's why i don't like that my lovely WOW is called a role playing game as imho is (oops... but yeah my opinion) a modern gauntlet...nothing more... i love more my ultima 4... ultima is similar to AR...in terms of "creation a understandable world".... very immersive...

 

thats why i hate that now everybody (even the mass media) says world of warcraft IS the most successful roleplaying game hahahahahahhahahaha... if so than pokemon or Yu Gi Oh is roleplaying as well...

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Blame it on a language in which one term can have many meanings.

yes, in all games you play a certain role, but in a Role Playing Game there have to be elements of gaining levels and increasing your stats.

 

As for playing it on a PC, while I do enjoy emulation on my PSP, there are some things I prefer to play as they were meant to be...even if it means crappy load times and disk swapping. I figure if the game is worth playing, it's worth playing the way it was played when it first came out.

Edited by jesusc
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re: mmorpgs

 

in wow you have sunsettings, really nice ones and you have a full day-night cycle...

 

but you are right...i never played another RPG with weight... it's always space needed in your pocket... (--> its so unrealistic in world of warcraft... really... my character does not have any pocket visible but i have 5 10x pockets so i can carry 50 items...50 broadswords or big shields what a laugh...)

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That's a good point, other games may limit you to items and weight, but is it done in a realistic way?

 

If you are an Ultima fan, I am surprised if you have not played Ultima Online.

Anyway, Ultima Online does have weight limits. That is, the max weight you can carry and still move at a normal speed is 425 stones, which is determined by a max strength. Of course, it's not very realistic, because 425 stones is a dumptruck full of stuff such as furniture, since it only weighs one stone each! And, you are allowed to carry a maximum of 125 items. So, you could carry 125 beds or 125 dressers!

 

So, weight in other games, yes, realistic, no way! Also you can eat and drink, but it is not necessary to and there is no need to sleep either, even though there are inns. In a game, when eating and drinking are available but not necessary, almost nobody does it - so all the inns, taverns, farms, food markets and even the food and drink art and programming itself goes to waste. If it is not required, it just becomes a decoration as nobody uses it except for the hardcore role players that like to pretend that things have a purpose.

 

In that sense, I would say that AR is one of the most realistic games I have played, and I really think it was meant to be, afterall AR means Alternate Reality.

Edited by Xebec's Demise
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Heh - that's pretty cool! Looks more like the inn graphic to me, though - you can kind of make out a reception desk of sorts...

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I compared it to the tavern image and the bar in the House of Ill-Repute and the Tavern have the same shape and size, so I bet it uses the Tavern image. Maybe if I'm placing bets, I should bet on what image the Maximum Casino uses, eh? :D

 

But it does look like there are windows near the top, Ill try it again and see if I can get a better shot. It only flashes on the screen for a small fraction of a second even slowed down to 10% of actual speed. Maybe i can increase the frame rate that the movie records at?

 

I bet one of these smart Atari programmers here could probably just find the image on the disk and extract it, note that the sector is displayed as 712, of course the image could have loaded before it displays.

Edited by Xebec's Demise
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I would guess that the Tavern Image (or parts of it) reside on the part of the disk the the House of Ill Repute *would* reside if it was available - I would guess this is just a random occurance vs the markings of something that was going to happen.

 

Just my $0.02

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Yeah, I was thinking that too. Like the game goes to the disk location where the image for the House of Ill-Repute should be and because it's not there, it jumps to the first image, which is a tavern.

 

Actually now that I think about it, that does not really make any sense though. Will the program not tell the disk to load from the exact location? And if the image is not there, it seems strange that the program would skip to the next image on it's own.

 

I guess we shall see if the Maximum Casino and others display the same image...

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As in the computer was told to read one location and decided to read another on it's own? I am not familiar with how the Atari loads data off the disk, so I am seriously asking. I guess it could be told to go to a certain location and load a certain amount of data and since House of Ill-Repute has no data there, it skips to the next location and loads the next set of available data?

Edited by Xebec's Demise
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uo_gold.jpg

 

Heaven if you really like the Ultima games, you might like to try playing Ultima Online, a massively multiplayer online role playing game (MMORPG), for Free. Here's how:

 

Download the Ultima Online Gold Edition game for free from here:

http://38.119.37.21/L?T=H&ST=L&PID=0078700...ce=&gameid=4029

 

It says 15 day trial, but that is only if you play on a crappy Electronic Art's server. If you play on the free server listed below, you can play as long as you want for free and it's a much better version, very close to Lord British's original design.

 

At Angel Island, sign up for a FREE account, download UOgateway, and read the forums for help:

http://www.game-master.net

 

I recommend playing for free because the corporate EA run servers have catered to the kiddies and masses, ruining the game, hardly anything in thier game is realistic or believeable anymore and they added in stuff like birhgt green, orange, and blue neon weapons and armor, big blue beetles you can ride around on all and kinds of other crap. So if you want a more realistic medieval Ultima virtual world to play in, then you are going to have to play for free. :) Angel Island is similar to the original Ultima Online designed by Lord British or Richard Garriott before he left and EA took over.

Edited by Xebec's Demise
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As in the computer was told to read one location and decided to read another on it's own?  I am not familiar with how the Atari loads data off the disk, so I am seriously asking. I guess it could be told to go to a certain location and load a certain amount of data and since House of Ill-Repute has no data there, it skips to the next location and loads the next set of available data?

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No skipping - just told to read data at sector 400 through 40x - Again, just guessing that the tavern pic was there but no code to provide proper display (DLIs, etc..) since the House was not implemented.

 

Thought would be when the House of Ill Rupute was implemented the graphics would be in that area.

 

Just guessing

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Hey all,

 

First off, i'm a big fan of AR and i'm glad i found this site, so thanks to XD for starting this and the competition thread.

 

I've got loads of questions about AR - perhaps you guys can help. Lets start with the big one

 

Calculations: Does anyone know how The City calculates "rolls"? I see the stats up there, and i'm more powerful when they're higher, but i dont really know what they do. Example, it was said that based on your STAmina, the game will pick a few attributes at level-up to add +1 to. Whats the math? What about when you swing a sword or charm someone? I know CHArisma affects my ability to charm, but how? Same thing goes for Guild and job minimum skill requirements.

 

I've read conflicting reports, can shields be cursable? or are weapons and armor the only items that can be cursed? I've never actually gotten anything that's cursed...

 

Does JOINing a guild affect your stats beyond the +1 you got when entering for the first time?

 

 

If any of you people know the answers or can help with the hacking of the PC saved games, i would appreciate it. I'm working as fast as i can!

 

Thanks!

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Hey all,

 

  First off, i'm a big fan of AR and i'm glad i found this site, so thanks to XD for starting this and the competition thread.

 

    I've read conflicting reports, can shields be cursable? or are weapons and armor the only items that can be cursed? I've never actually gotten anything that's cursed...

 

  Does JOINing a guild affect your stats beyond the +1 you got when entering for the first time?

 

     

    If any of you people know the answers or can help with the hacking of the PC saved games, i would appreciate it. I'm working as fast as i can!

 

Thanks!

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Welcome!

 

Let's see, I can help with some of these. Shields can be cursed, yes. I'll never forget, my bro found a magical spiked shield! When he equipped it, however, it was cursed. DOH!

 

As for joining guilds, it can't actually be done in The City, sorry (not Atari 8-bit anyway). That was to be implemented in later releases of the game.

 

As for hacking, there some sites (notably www.gamefaqs.com) that have such information. The links at the start of this thread are a wealth of knowledge on all areas AR, not to mention the threads themselves! Read up, it's good for you. ;)

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