jum Posted August 30, 2005 Share Posted August 30, 2005 Here's my homebrew Lynx game that I entered in the PDROMS 3.33 competition. chopperx.zip Comments and suggestions appreciated. Also see my other Lynx stuff on http://jum.pdroms.de - jum Quote Link to comment Share on other sites More sharing options...
+karri Posted August 30, 2005 Share Posted August 30, 2005 Comments and suggestions appreciated. 921596[/snapback] The first level is easy. Just fly the thing out from the screen (up) and it won't come back during the entire level. The chopper sprite looks very nice. -- Karri Quote Link to comment Share on other sites More sharing options...
jum Posted August 31, 2005 Author Share Posted August 31, 2005 Comments and suggestions appreciated. 921596[/snapback] The first level is easy. Just fly the thing out from the screen (up) and it won't come back during the entire level. The chopper sprite looks very nice. -- Karri 921624[/snapback] The game was made in the space of 2 weeks. Lots of bugs to fix, and lots of gfx to improve (balloons, airplanes, gorillas, etc). Quote Link to comment Share on other sites More sharing options...
Guitari Posted August 31, 2005 Share Posted August 31, 2005 Comments and suggestions appreciated. 921596[/snapback] The first level is easy. Just fly the thing out from the screen (up) and it won't come back during the entire level. The chopper sprite looks very nice. -- Karri 921624[/snapback] The game was made in the space of 2 weeks. Lots of bugs to fix, and lots of gfx to improve (balloons, airplanes, gorillas, etc). 922261[/snapback] is this based on the same principle as super cobra on the 2600? Quote Link to comment Share on other sites More sharing options...
jum Posted September 1, 2005 Author Share Posted September 1, 2005 is this based on the same principle as super cobra on the 2600? 922368[/snapback] No. The game is based on the "gravity/thrust" control gimmick, which makes it closer to Gravitar or Thrust or Gravity Force etc. Hmmm... Gravitar or Thrust would be great on the Lynx... Quote Link to comment Share on other sites More sharing options...
Guitari Posted September 1, 2005 Share Posted September 1, 2005 is this based on the same principle as super cobra on the 2600? 922368[/snapback] No. The game is based on the "gravity/thrust" control gimmick, which makes it closer to Gravitar or Thrust or Gravity Force etc. Hmmm... Gravitar or Thrust would be great on the Lynx... 922989[/snapback] Sorry just noticed the download, I'll give it a try later when i get home Cheers Quote Link to comment Share on other sites More sharing options...
Guitari Posted September 1, 2005 Share Posted September 1, 2005 Nice, you've sure got the hang of building maxium 'playability' - its a hard one to start with , think i need some practice to get past level 1! interesting how the chopper seems to bounce off the sky! Quote Link to comment Share on other sites More sharing options...
jum Posted September 2, 2005 Author Share Posted September 2, 2005 Nice, you've sure got the hang of building maxium 'playability' - its a hard one to start with , think i need some practice to get past level 1! interesting how the chopper seems to bounce off the sky! 923284[/snapback] "playability" - he he Can't make it too easy. Yeah my sister also struggled to get thru stage 1 (took her like 20 attempts). The secret is to slow your forward speed when passing up or down between the balloons. Stage 2 is much harder.... Quote Link to comment Share on other sites More sharing options...
Guitari Posted September 2, 2005 Share Posted September 2, 2005 Nice, you've sure got the hang of building maxium 'playability' - its a hard one to start with , think i need some practice to get past level 1! interesting how the chopper seems to bounce off the sky! 923284[/snapback] "playability" - he he Can't make it too easy. Yeah my sister also struggled to get thru stage 1 (took her like 20 attempts). The secret is to slow your forward speed when passing up or down between the balloons. Stage 2 is much harder.... 923638[/snapback] Cheers for the tips...I'll get back on it tonight...is the game complete at all? How many levels? Quote Link to comment Share on other sites More sharing options...
jum Posted September 5, 2005 Author Share Posted September 5, 2005 ...is the game complete at all? How many levels? 923662[/snapback] Game is about 80% complete. There are 4 levels: "Balloons", "Caves", "Bunker", "City" The first 2 levels are more or less complete. Quote Link to comment Share on other sites More sharing options...
Guitari Posted September 5, 2005 Share Posted September 5, 2005 Excellent. Cheers. Quote Link to comment Share on other sites More sharing options...
Gunstar Posted September 5, 2005 Share Posted September 5, 2005 (edited) I assume that since you asked for suggestions and by some of your replies that you intend to continue and expand and improve this game. So, are you planning on an offical publishing and release of a Lynx card for the real thing? I love gravity/thrust games, my all time fave being the original: Lunar Lander. Gravitar is an long time fave too. I'll have to check this out when I get home, but I'd rather play on a real Lynx... Edited September 5, 2005 by Gunstar Quote Link to comment Share on other sites More sharing options...
Turbo Laser Lynx Posted September 25, 2005 Share Posted September 25, 2005 Hey, this is a nice mini game! Quite hard though. Cool explosion effect! Quote Link to comment Share on other sites More sharing options...
+Zeptari Posted October 21, 2005 Share Posted October 21, 2005 Great little mini game!!!! My high score on 2nd try is 920. How do you write programs on the lynx anyways? Quote Link to comment Share on other sites More sharing options...
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