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PacManPlus

2600 Defender Arcade - Pretty Much Complete!

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Thanks, Supercat - those two changes you did are definately awesome :) I'm sorry I wasn't able to figure out what happened with the scanner, although it was odd that it only happened on the real thing. :-/

 

 

Also, I think I have the PAL version complete. Like I said before, I did a 'diff' between the NTSC Stargate and the PAL stargate and just applied the same changes to my ASM file. Could someone from PAL land give this a try? :) Thanks!

DA_PAL.bin

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I see six people so far downloaded the PAL version of Defender Arcade - anyone find any issues?

 

Thanks,

Bob

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Ok thanks - just so you know, this is a SARA Chip game (added memory) - it won't work on a standard 8K board...

 

I was hoping someone who has a PAL CuttleCart / CuttleCartII would be able to test it...

 

Thanks again,

Bob

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Hey Mimo -

 

Not directly, I was hoping that anyone with those carts would reply :)

 

I don't have the Cuttle Cart II settings in front of me (I'm at work) but they should be the same as the NTSC 8K version (F8SC).

 

Thanks! :)

Bob

 

*EDIT* - Misspelling :dunce:

Edited by PacManPlus

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just back from work, and it is too late to get the 7800 out of hiding tonight.

I will have a go in the morning

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Sorry, the morning ran away with me ftp ing to my new xbox.

I will try this evening but it is not very likely

Sorry

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Played for an hour or so (PAL version) cant find anything wrong with it.

Another fine hack from the PMP :D

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Yeah seemed to play okay here too... colours obviously a little different but aside from that...

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Yeh, sorry the colours are slightly different, but that is par for the course with PAL :roll: Also I am comparing NTSC s-video with PAL rf :|

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If I want to make a cart of Defender Arcade (PAL) for myself (I hope it's allowed), what do I need?

 

What kind of original Atari cart can I use (SARA or SC) and what is to do beside burning the 8K-eprom?

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Hi:

 

You need a specific eprom board to do this. That is why I am limited to how many I can make. Those boards (that take an Eprom, SARA chip, and GAL) are at the moment not being made. So I'm scrounging up everything I can get to make 10 more. :(

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Hi:

 

You need a specific eprom board to do this. That is why I am limited to how many I can make. Those boards (that take an Eprom, SARA chip, and GAL) are at the moment not being made.

 

This has been remedied, I present revision C of the SARA board. I have a couple hundred of these. :cool:

SARARevC.jpg

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Finally got around to trying this out tonight and all I can say is WOW (and no flicker yay!).

If only this is what I had got in June of '81, who knows what might be different. ;)

 

thanks for all the hard work, I'm really enjoying this.

 

~telengard

Edited by telengard

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Sorry for bumping a old thread, but I was thinking about this hack earlier.

 

I was curious if the new scanner and title screen were ever implimented in this if anyone figured out how to do it?

 

Also, I always liked RT's idea of a ship explosion when you die, I'd love to see someone do something with that someday.

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Thanks guys :)

 

I'm wondering, being that so much stuff was removed to make Defender Arcade, if I could get rid of the need for 'SARA' and make this a standard cart. I need some way to figure out what the extra memory was used for.

 

This way, there's no need for special carts.

 

Once I'm done with Frenzy I may revisit this again to see if it's possible.

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This was probably already mentioned on a previous page but I downloaded the most recent .bin (I think) and all I see when attempting to play this in Stella is the title screen, then the radar and one "citizen" at the bottom otherwise the screen is blank :?

 

GideonsDad

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