Kobayashi Maru: Final - Atari Jaguar CD



Xu approached the balcony of his presidential suite in his usual calm and purposeful manner. This time was different, however. As he looked out to the stars for what was sure to be the last time, he knew he had only one card left to play and that it offered no realistic hope of success. The Ebil Alliance was determined to take the whole galaxy... their invading forces too great in number and their simultaneous attack on all four worlds impossible to defend. As he raised his finger and gestured towards the hangar below, signaling the launch of the Tetrad's prototype warp ship, he knew his coalition of the last four free worlds in the system could not hope to survive such an onslaught.

Your Mission

Xu's United Nations Tetrad are under simultaneous attack from The Ebil Alliance. All that stands between TEA and the XUNTS is you and your warpships. You are the only officer capable of piloting these ships and are therefore the last hope of all XUNT-kind.

As your prototype warpships do not come fitted with stabilising or reverse thrusters, your ship tears around the upper atmosphere with regular engines at full output. Your task is to steer the warpship, avoid collisions and kill the attacking drones. Once the required number of drones have been dispatched, their mothership will arrive and attempt to seek revenge. Defeat this mothership and you'll charge your warp engines and be off to the next planet where you'll find new drones are on the attack.

Some drones have taken your fellow XUNTs hostage - you are able to rescue these falling hostages by catching them with your ship, but beware - if you destroy their baloonachutes they'll fall much more quickly. Chain hostage rescues for increased bonuses, lose a warpship and the chain will reset.

As you defeat drones, your allies below collect their wreckage, recycle it and construct further warpships for your use. 1st extra warpship at 20,000 and every 50,000 afterwards. Lose a warpship and your allies will transport a new one to your position. TEA wins when you no longer have any warpships to replace your damaged vessel.

Additional Information

Kobayashi Maru: Final is a 50/60 fps rotary action shooter for the Atari Jaguar games console and was written utilizing a version of the new Raptor Engine by Reboot. It can be played with either a rotary controller (such as Chaos Reins, Tyrant or Jonathan Ascough pad) or a regular Jaguar joypad.

Kobayashi Maru: Final includes the game on a glass-mastered, pressed, silkscreened CD in a shrinkwrapped DVD-style case with professionally printed insert. A Jaguar CD unit is required to play this game.

Developer Reboot
Controller Rotary Controller or Jaguar Joypad
Compatibility NTSC/PAL
Music MSG
Graphics & Sound Effects SH3

Rick Valenta on 02/25/2014 01:18pm
A great game for arcade jam sessions on the Jag. Uses the memory track which is a cool feature. It feels like a modern update of asteroids. I though the music and graphics are very sharp/decent and have enjoyed playing this quite a bit. Watch the video and you will get the general idea.
LS650 on 12/20/2013 12:12am
Great little arcade style shooter, very similar in gameplay to Time Pilot. Although I wouldn't say it is a "64-bit showcase" it definitely has very colourful graphics and nicely done artwork.
I've played KM for months, yet it's always good for a 20-minute blast of arcade action.

Add Your Review

Your Name:
Email Address:
Note: HTML is not translated! Your email address will not be shared with anyone.
Your Rating: 5
Your Name:
Your Email:
Friends Name:
Friends Email: