Blinky Goes Up - Atari 2600
Avoid The Ground
One day Blinky finds himself at the bottom of a dark dungeon and there's only one way out... up!
Blinky Goes Up is an original platform game for the Atari 2600 by Jan Hermanns. Your goal is to ascend through each level in this vertical scrolling platformer, collecting every gold nugget along the way. You'll receive an extra life for every four told nuggets you collect. And you may need them, as there are villains working to block your path: Tooby, Bolly, and Shooty. To compound matters, if you fall or jump from a platform and don't land on another, you'll lose a life!
There are two techniques you can use to increase the odds of your escape! The faster you run, the longer your jumps. And second, there are packages where you need to perform an airwalk: just run over the edge of any platform and press fire while Blinky is falling--he'll perform a jump then!
Blinky Goes Up includes the game cartridge with glossy label and twelve page, glossy manual. If you'd like a copy of Blinky Goes Up with a professionally printed, high-quality box, you can buy one here.
Available in NTSC and PAL television formats, please select above.
Get a Blinky Goes Up Box!
If you'd like a boxed copy of Blinky Goes Up, please select "Box Upgrade: Yes" at the top of the page before adding Blinky Goes Up to your cart. Our boxes are professionally printed and include a box insert to hold your Blinky Goes Up cartridge in place. We want you to play our games, so we have not sealed or shrinkwrapped the boxes in any way, allowing you easy access to the game cartridge and manual.
These boxes are the same size as boxes Atari produced for their games "back in the day". They look great sitting on a shelf with your other boxed homebrew games, or alongside games from the classic Atari 2600 library. We only have a limited number of boxes for each game, and there is no guarantee they will become available again once our supplies are exhausted. Click on the images to the right to see larger photos of the box.
|Number of Players||1|
|Manual and Label Design||Jan Hermanns|
If there is anything I would have added to extend replay value, it would have been a timer so you could try and finish each level faster.
Overall, I recommend this game to anyone who wants a challenge and does not mind a little bit of trial and error.
A very solid 4 out of 5!