Super Game Module (SGM) - ColecoVision

Price:
$90.00

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Clear Black Case Upgrade:  No        Yes (Add $10.00)      
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Super Game Module
We are still accepting pre-orders for the 4th run of the Opcode Super Game Module! We're presently hard at work on a revised box design, and we'll share that on this page once the design is complete. We should have that soon, at which point we will place an order for the boxes (which have the longest lead time of the required items to build Super Game Modules).

See below for details about when we expect to ship this round of Super Game Modules. If you have any questions, please use our contact form.
Super Game Module

Super Game Module

Grab your favorite joystick and warm up the television set! The Super Game Module has finally arrived, shattering the limits of the ColecoVision game console and Coleco ADAM, making perfect arcade conversions a reality. With dramatically enhanced sound quality and over thirty times the memory of an unexpanded system, the Super Game Module shifts the ColecoVision into overdrive, bringing the greatest arcade hits of the 1980s home without a trace of compromise.

The Super Game Module doesn't just bring the real arcade experience to your home! The expansion pack also gives your ColecoVision game system the power to handle a new generation of video games once exclusive to cutting-edge Japanese computers. Prepare yourself for sprawling playfields, fiendish puzzles, and towering boss enemies! Arm your hero with power-up items that give him the strength to handle even the toughest challenge! It's a whole new level of gaming excitement that will change the way you think about the ColecoVision!

It's the 21st century, but with the Super Game Module, your ColecoVision is ready for anything!

Super Game Module

Special Features

  • Expands the ColecoVision RAM memory to 32KB!
  • Doubles the ColecoVision sound capabilities with four additional sound channels
  • Power LED Indicates that the ColecoVision is turned on

Advanced Box Design

The first two runs of the Super Game Module featured a traditional style hardware box, using paperboard for the box and styrofoam inside the box to hold the Super Game Module in place. As with the third run of Super Game Modules last year, this fourth run of the Super Game Module will use a new box that matches the style and quality of those used for the games Gradius and Penguin Adventure. The new box design uses a 2.5mm thick cover (similar to a hardcover book), opens like a book (using magnets to keep the box closed), and form-fitting EVA foam to hold the Super Game Module in place. This box design allows you to easily and safely store your Super Game Module when not in use.

Growing Game Library

The Super Game Module has excellent support from ColecoVision game publishers, with over 40 games released to date that include Super Game Module support. Opcode Games, Team Pixelboy, and CollectorVision have all released Super Game Module-compatible games, and you can expect many more in the future!

Clear Black Case Upgrade

Give your Super Game Module more style and upgrade to a clear black case! The standard case is an opaque black, but we're making a dark translucent case available as an option. We only have a limited number of these cases, and once they're gone, we won't be producing more! To purchase the clear black case, be sure to select it at the top of the page.

Super Game Module Clear Black Case

Shipping

The Super Game Module is a time consuming and expensive product to produce in quantity, which is why we are running a pre-order so we know how many boxes, boards, cases, and other materials to produce. Once the pre-ordering has ended, we will begin ordering materials we need to produced finished Super Game Modules. We will update this entry in the store as we make progress, and we'll also post updates in the Opcode Games Forum.

We are hoping to have everything we need in order to ship orders roughly four months after we close pre-orders. We should run into fewer issues than we did with the third run, since we are not designing new boxes, new manuals and a new board, all of which were done for the last time. We're also going to try and expedite shipping of the boxes so we receive them in a more timely fashion. See the table below for a list of tasks that must be completed before this round of Super Game Modules ships.

Shipping

Production Tasks

The following table displays all the tasks required to be completed before this fourth run of Super Game Modules ships. We will update this table as tasks are completed and materials are received.

TaskCompleted?Received?
Order Manuals Yes Yes
Order Catalogs Yes Yes
Order Translucent Shells Yes Yes
Order Nameplates No No
Order Boxes No No
Order Black Shells No No
Order Connectors No No
Order PSGs (Sound Chip) No No
Order PCBs No No
Complete PCB Assembly No N/A
Last updated May 8, 2017
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