L.E.M. (Lunar Excursion Module)
In the 1960s the United States National Aeronautics and Space Administration (NASA) launched the Apollo program with the goal of landing a man on the Moon before the end of the decade. This goal was first accomplished during the Apollo 11 mission on July 20, 1969 when astronauts Neil Armstrong and Buzz Aldrin landed, while Michael Collins remained in lunar orbit.
The L.E.M. (Lunar Excursion Module) was the lander portion of the Apollo spacecraft and was built by Grumman. Along with the Command Module, the L.E.M. was launched into space atop a Saturn V rocket. In space, the two craft docked and traveled to the Moon. Once in orbit of the Moon, the craft separated and the L.E.M. ferried two astronauts to the Moon’s surface. When the astronauts completed their mission on the Moon, the craft separated from its landing struts and returned to space to connect with the Command Module for the trip back to Earth.
The L.E.M. was a well built craft that never failed in any mission assigned to it. Can you keep its record untarnished?
In L.E.M. you are cast in the role of a Lunar Excursion Module commander about to land your craft on the Moon. Your objective is to safely land the L.E.M on the designated landing location without crashing the craft into the Moon’s surface or any asteroids that might be passing through the area.
Landing the L.E.M. safely will initiate a new mission to land the craft at a new landing location.
You get three crafts for each game and a bonus life is awarded after three and eight safe landings. Points are scored by landing the L.E.M. with as much fuel remaining on your fuel gauge as possible.
L.E.M. includes a box, game cartridge, and a full-color, 28-page manual (manual contains instructions in English, Italian, French, German, and Spanish). L.E.M. is available in NTSC, PAL50 and PAL60 versions. Please select which television version you want. If you don't make a selection, you will receive an NTSC version of the game.
|Number of Players||1|
|Additional Programming||Mike Saarna|
|Package Design||Brian Ostrowski|
|Manual Text||Scott Lawrenz|