You are purchasing a pre-order copy of Space Cactus Canyon. Pre-order games will ship in early December and should arrive in time for Christmas for those located in the US. Orders will be shipped in the order they were placed, so the sooner you place your order, the sooner you'll receive your copy. You will be charged immediately for your purchase.
Any other items purchased with your order will ship at the same time as pre-order games.
The year is 2543. You are the last cactus on earth.
You live in the scorching deserts of the Rocky Mountains in what used to be Alberta, Canada. The heat is nearly unbearable and wildfires are common. The rest of your fellow cacti have moved to a more temperate climate ... on Mars. They have sent a final spaceship to transport you there. Reaching it won't be easy. Water has become Earth's most precious resource, and although you are a cactus, you need every drop. You'll collect the water as you move through the canyons on your way to rendezvous with your rocket. Every so often, you'll even find a bucket of water, and you'll be able rest for the night. But watch out for the humans. The few that remain after World War XII think they need the water even more than you. And they'll do anything to protect it.
Your objective is to collect the water at the end of each canyon. Collect enough water, and eventually you'll reach your spaceship that will take you to Mars.
Press the red button on your Joystick to fire a needle. If a needle strikes a human, the human will turn into desert dust. Remember you have a very limited supply of needles. The blue bar in the lower right corner of the screen gives you a visual indicator of the number of needles that remain.
The blue squares in the lower left corner of the screen show how many cacti you have left to complete your mission. Every so often, you'll enter a dead-end canyon that has no clear path between you and the water. If that happens, you'll automatically back up and find a new canyon with a better trail. You reckon there are about thirty canyons between you and your spaceship.
After drinking a bucket of water, you'll be sleepy. You'll find a safe cavern and doze for the night in the heat. Lately, you've been having strange dreams about relics from the Old World. It's thrilling to touch them, but they quickly disappear.
More importantly, in each dream you see a pile of shimmering needles. When you touch them, they disappear, too. But each morning, you're astounded to discover you have grown a few more needles to replace some of the ones you've lost in the canyons. This biopsychic phenomenon concerns you, but not enough to show mercy to the humans.
Join the Space Cactus Captains
If you score 80,000 points or more, you are eligible to join an elite group of Space Cacti across the galaxy. Take a photo of your score showing your official Space Cactus Canyon Video Game Cartridge being played on an Atari Video Computer System and television. E-mail the photo to email@example.com along with your name and postal address. We'll enroll you in the ranks of the Space Cactus Captains and send you an official membership patch.
Available while supplies last. If you'd like to know whether patches are still available, please inquire at firstname.lastname@example.org
You are purchasing a pre-order copy of Space Cactus Canyon. This means that the game will not ship until early December. The game is complete, we have all printed materials on hand (boxes, manuals, labels), and components to build the games (cartridges and circuit boards), but our schedule does not allow us to start shipping games until December. Orders will be shipped in the order they were placed, so the sooner you place your order, the sooner you'll receive your copy. You will be charged immediately for your purchase.
Any other items placed with your order will ship at the same time as pre-order games.
Space Cactus Canyon is a Melody-enhanced game. Space Cactus Canyon includes a box, game cartridge, and full-color 12-page manual. Space Cactus Canyon supports the NTSC television format (there is no PAL support at this time).
|Number of Players||1|
|Cartridge Size||32K DPC+|
|Code and Design||B.J. Best.|
|Label, Box, Manual, and Patch Design||Ty Sanderson and Charles Nevsimal|
The gameplay is pretty simple-- you're a walking cactus dodging human cowboy to collect water. The mazes are random, so it is a different experience each time.
You have to be ready to shoot needles at every new screen because sometimes the maze begins with an enemy having no obstructions in the way and they make a beeline for you. At the same time, you want to conserve needles (besides having a limited amount, they add to your final score when you reach the spaceship), so you want to find ways around the enemies as much as possible.
There are a number of factors that affect your score, such as reaching the water as quickly as possible, collecting the items in the bonus "dream" stages, and having lives/ needles left when you finally reach your ship. (I make it a point on bonus rounds to go after the needles first, then gather the other items.) I suppose it is possible to crack that 80k to become a Space Cactus Captain before reaching the ship, but you'll have to have quick reflexes (and at times, just a little luck). I did break 100k so I look forward to getting that patch.
The story line is as whimsical as what you'd expect from an original run Atari 2600 game. It is definitely one of the most amusing stories for a game I've ever seen and that's part of what made it alluring to me. The section at the end of the manual regarding proper care of Atari cartridges is hilarious as well.
It is worth the money. I highly recommend this game.