Missile Command Trak-Ball - Atari 2600



TV Type:  NTSC        PAL50        PAL60      

Missile Command Trak-Ball

Atari CX-80 Trak-BallNow you can enjoy Missile Command for the Atari 2600 with a Trak-Ball Controller! In fact, Missile Command Trak-Ball supports three different controllers:

  • Atari CX-22 and CX-80 Trak-Balls
  • Atari ST Mouse
  • Amiga Mouse

Setup and Play

Before powering up the system, please have the controller you wish to use already plugged into your Atari 2600 (or compatible) system.

When Missile Command Trak-Ball boots, move the trak-ball or mouse around, and the game will attempt to auto-detect the controller plugged into your Atari 2600 (or compatible) console. If you find that this is not the case, you can use the SELECT switch on your console to cycle through the available controller options, and press RESET once the correct controller is selected. The selected controller should then work properly inside the game.

You can download the original manual for Missile Command here.

Missile Command Trak-Ball

Changes From Original Game

Some changes has been made from the original version of Missile Command. There are now extra game variations for two players to share a single controller.

Additional Information

Missile Command Trak-Ball includes the game cartridge and Trak-Ball Series instruction card. Missile Command Trak-Ball is available in NTSC, PAL50, and PAL60 formats, please select above. If you do not make a TV Type selection, you will receive an NTSC cartridge by default. An Atari CX-22 or CX-80 Trak-Ball, Atari ST Mouse, or Amiga Mouse is required in order to play this game. Joystick controllers are not supported!

Controllers Supported Atari CX-22 or CX-80 Trak-Ball, Atari ST Mouse, or Amiga Mouse
Cartridge Size 16K
Modified By Thomas Jentzsch
intergalactic419 on 02/04/2020 03:37pm
Missile Command has always been one of the 2600's key arcade ports. The desperate attempt to save your cities from alien cruise missiles by intercepting the incoming missiles with anti-ballistic missiles. Repelling the invasion always eventually ends in futility, but leaves you hitting the reset switch for another attempt at saving your cities!

Trak-Ball version upgrade - In original arcade format this game was designed to be played with a Trak-Ball. The Trak-Ball upgrade brings the arcade experience to the 2600 as it was meant to be. The ease of missile cursor movement around the screen makes the game experience infinitely more enjoyable than the joystick version, with an added bonus of no more snapped joysticks while intercepting Krytolian missiles.

I played the Trak-Ball version with a CX80 Trak-Ball and immediately followed it up with playing the original version with a joystick. My score in the Trak-Ball version was 11.3% higher. Regardless of the higher score the game play was more fun in Trak-Ball version. Once you go Trak-Ball
Todd (yurkie) on 12/29/2018 06:56pm
This is one of the coolest ever 2600 games. Save the World from Aliens! Should have always been a Trak ball game. 40 Years later Al made it happen. Do yourself a favor and buy this.
Will on 12/16/2018 02:38pm
This is a definite add on to your Atari 2600 collection. The trak ball movement is spot on. I managed to get to the 10th stage/level with ease which was very difficult for me using joystick.
I highly recommend it.

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