Dragon's Descent - Atari 7800
In a time forgotten by all save the oldest of wyrms, a cruel dragon by the name of Molobros achieved heights of greed reviled even by his avaricious kin. Gemstones in particular were prized by him, second only to the power he hoarded and the lives he consumed. His enemies did not defeat him by strength in battle, but ensnared him in a trap built to imprison a god: the Labyrinth.
When unleashed, the Labyrinth surrounded this greatest of dragons, feeding on the boundless hate and ambition of Molobros. Corridors and chambers acted as chains, and grew like wicks of flame even as he tried to escape. ThThe maze encompassed and fused with the dragon s body, then his treasure, then his mind and wicked dreams. ThThe dragon s treasure scattered throughout the twisting passages, and his power seeped into the very walls. Monsters appeared within, extensions of his bound wrath. Molobros could not escape, but the Labyrinth still posed a danger to the wary and a lure to the greedy.
In the ages since, the Labyrinth has served as a prison and a prize. Tales tell of the dead and enslaved guarding the interior, and despite this you will join the many who still brave the mazes within in search of power, or wealth, or freedom...or Molobros himself.
To make progress in the maze, find the key on each level and then the level's exit. The exit, a door with a blinking key imprint, will only activate if you touch it while you have the key located on the same level. Upon each new level you will face more dangers but also potentially increased power and scoring!
Avoid touching walls and enemies - doing so will deplete your hit points, and eventually terminate your game! Increase your score by collecting gems and defeating monsters. You receive more points for defeating monsters in deeper levels, and a slightly higher score for each shot you use with higher fire breath power.
In addition to a key and exit, each level of the Labyrinth has a treasure room. These allow you to pick one of three power ups, just wait until you see the one you want and touch it to collect.
How deep into the labyrinth do you dare explore? Can you reach Molobros and defeat him? Good luck!
- Thousands of possible levels to explore!
- Fight eight types of enemies!
- Three different bosses!
- Choose how you grow in power as you collect treasure!
- Random maze mode, explore a new maze each game, or come back to your favorites!
- Infinite maze mode, explore until you run out of health or you complete level 7!
- Hard mode, be very careful exploring...even the walls are deadly!
- Music can be toggled on/off.
Get a Dragon's Descent Box!
If you'd like a boxed copy of Dragon's Descent, please select "Box Upgrade: Yes" at the top of the page before adding Dragon's Descent to your cart. Our boxes are professionally printed and include a box insert to hold your Dragon's Descent cartridge in place. We want you to play our games, so we have not sealed or shrinkwrapped the boxes in any way, allowing you easy access to the game cartridge and manual.
These boxes are the same size as boxes Atari produced for their games "back in the day". They look great sitting on a shelf with your other boxed homebrew games, or alongside games from the classic Atari 2600 library. We only have a limited number of boxes for each game, and there is no guarantee they will become available again once our supplies are exhausted.
Included with Dragon's Descent is the game cartridge and full-color 16-page manual. You can optionally purchase a professionally printed box (see above).
|Number of Players||1|
|Programming and Design||Todd Furmanski|
|Artwork and Layout||Benedikt Scheffer|
As you move along the labyrinth there are monsters ready to fight where you have to pick your battles. After a certain amount of time in one level rooms go dark and you have to shoot fire to see the playfield so keep up the pace to get the key and get to the exit. If you take too long to complete the level you will see the shadow dragon which you will have to go to the exit as soon as possible once you have the key. Some rooms you will end up fighting a boss like Revenant Dragon, Molobros who is part of the maze and the Jeweled One being a very rare encounter.
Those that play Dragon's Descent on the Atari 2600 already know what to expect here on the 7800 since it is a port of the original homebrew back in 2019.
There are some options here in this version where you can play the music in the background. Infinite mode where you can keep on playing through the mazes until your hit counts reach zero and its game over. Hard mode is how you originally play it on the 2600 where the walls can kill you if you ram into them. Random is mazes you start in random order.
Best part is you can retry the maze at the beginning of level one you start in not the current one you died in. There's good replay value for different options on how you play the game. Music is neat, graphics is well detailed with great sprite animation of the dragon and monsters. Dragon's Descent is a well paced dungeon crawler that I can go back to for more and challenge myself for a big high score.