Power hungry leaders of the repressive Bungeling Empire have stolen a fortune in gold from the people by means of excessive fast-food taxes.
Your mission, as a galactic commando, is to infiltrate the 150 different treasury rooms, evade the deadly Bungeling guards, and recover every chest of Bungeling booty!
Gameplay
This Atari 2600 version of Lode Runner is a tribute to the original release from 1983, which defined the puzzle platformer genre using smooth animation and clever enemy AI. All 150 classic levels are here, adapted to fit the Atari 2600's limited playfield resolution.
Avoid the guards, collect all of the gold, and then climb to the top of the screen to escape to the next room.
Good luck!
Features
- 32K Melody-based Game.
- Features all 150 classic levels from the original game!
- Begin the game on any previously unlocked level.
- Choose the speed of player and enemy movement.
- Choose Apple II or Commodore 64 theme.
- Use a SEGA Genesis controller for two-button support, allowing you to fire left and right.
- AtariVox/SaveKey Support for saving your High Score and Unlocked Levels.
- Passkey support for saving progress (in lieu of AtariVox/SaveKey).
- Pause the game using the TV Type Switch.
Screenshots
Lode Runner Poster Included Free!
We're including a free 10" x 14" Lode Runner poster with your purchase. This poster features David Exton's original Lode Runner artwork that adorns the box, manual and label.
AtariVox Support
If a SaveKey or AtariVox is inserted into the RIGHT controller port at power-on, your high score will be retained, as well as any unlocked levels. This effectively removes the need to use passkeys.
Additional Information
Included with Lode Runner is the game cartridge, full-color 20-page manual, a professionally printed box, and a 10" x 14" poster featuring David Exton's artwork that graces the box. Lode Runner is available in NTSC, PAL50, and PAL60 television formats. Please specify above when ordering or you will receive an NTSC cartridge by default.
Number of Players | 1 |
Controller | Joystick or SEGA Genesis Controller |
Cartridge Size | 32K Melody |
Programming | Dion Olsthoorn |
Illustrations and Manual | David Exton |
The gameplay is what you expect from the original 8 bit computer port of the game. Enemy AI is fair, adjustable speed, fast and responsive controls Lode Runner is a puzzle platform that is still fun to play this day and age. Even better with this release since the original Lode Runner on the 8 Bit computers like Apple II and Commodore 64 you have so many lives to start in a level that once you ran out of lives it's back to the beginning, which is not good for today's gamers.
Instead you can play through the level as many times as you like. Not only that, but you have the timer bonus instead of limited lives thus allowing you to continue through the level and completing it without frustration once you notice the pattern each level you enter. How you save progress, you can enter the passkey that is shown on the level you have completed before the next stage. It is nice that you can use the AtariVox or Save Key to save high score and level progression you currently stopped on.
Lode Runner on the Atari 2600 is a great translation from the 8 Bit Computers that I highly recommend to add to your collection. It has all the levels, not have to worry about lives count and Enemy AI is balanced that is worth the investment for Atari 2600 collectors out there.