Man Goes Down--no it's not rude, just an accurate description of the gameplay. You see, you control this little guy, negotiating platforms that continuously scroll up the screen. Get pushed off the top or fall off the bottom and it's game over. There's fruit and other goodies to collect along the way to help you on your journey down. There are 12 different items to collect in all!
Man Goes Down fully supports Richard Hutchinson's AtariVox Speech Module. Not only does this add cool synthesized speech to the game, it also stores the preferred TV mode (NTSC/PAL/PAL60) plus the top 5 scores with the players’ initials!
AtariAge and Man Goes Down author Alex Herbert are sponsoring a contest to create original label artwork for Man Goes Down. This label artwork will appear on all copies of Man Goes Down, which will be available
in the AtariAge Store shortly after the contest. This artwork will also
be featured on the cover of the manual created for Man Goes Down. You can follow development of Man Goes Down in our Homebrew Discussion Forum and download the latest version to try out in your favorite Atari 2600 Emulator.
The winner of the contest will receive a copy of Man Goes Down, adorned with their winning label design. The winner will also receive an AtariVox Speech Module, graciously donated by Richard Hutchinson.
The contest will run until 11:59pm (CST), Sunday, December 12th, 2004. All submissions must be received by this time! After the contest has ended, Alex Herbert will select one of the entries as the label to be used for Man Goes Down.
How to Enter
Both a main label and an end label must be included with
your submission. For your label to be considered, please understand these
guidelines and conditions. Any questions may be directed to [email protected]:
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Artwork - This is the most important aspect of the labels. There are no restrictions for the artwork so you are free to create anything your imagination (and artistic skills) can conjure up. Alex offers his thoughts, "Anything goes really. It would be nice if the color keys in with the blue/yellow title screen. And if a mango can be worked into the image, all the better! (Yes, the 4th fruit is supposed to be a mango)". Please keep in mind that this artwork will also appear in the manual created for Man Goes Down. |
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Text - The following text must appear on the main label (only the game title, Man Goes Down, needs to appear on the end label):
Man Goes Down
Copyright © 2004 Alex Herbert
www.herbs64.com
Use with Joystick Controller
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AtariVox Enhanced - Man Goes Down optionally supports the AtariVox Speech Module, and this must be clearly indicated on the label. This can be simply by using the text, "AtariVox Enhanced", or perhaps with a burst or stamp of some sort. |
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Clearly Legible Text - All text on the label must be clearly
legible at the size the label will be printed (see below for actual
dimensions). Please keep this important consideration in mind while
you are designing your label. |
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Multiple Submissions - While we will gladly accept multiple
submissions, we ask that each label be unique from your any previous
submissions in some significant fashion. We reserve the right to reject
labels that differ only in color or some other minor attribute from
previous entries. We will gladly replace previous submissions with new
entries if you so request. |
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Use of Copyrighted Images - If you use any copyrighted images,
you must seek permission from the copyright holder before using that
image as part of your label. Likewise, any labels that use artwork from
a previously submitted label will be rejected. |
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Permission to Reprint - By submitting an entry (or entries) to this contest, you agree to allow AtariAge and/or Alex Herbert to reproduce your submission(s) without your having to grant permission or receiving compensation for the right to do so. |
Labels should be saved in a non-lossy image format such as PNG, TIFF,
PCX, or BMP. If you need to save your image using JPEG for
some reason, please use a minimal amount of compression. In order for
the label to look good when printed, it should be saved at at 200dpi
or better. If you are concerned about large file sizes you can drop
us a line before mailing the file, but generally anything under 10MB
will not be a problem.
Please take care to make sure your label is proportioned correctly. You
may download these graphics to assist in this effort:
Please do not send your labels already attached to these templates, they are provided only to help you properly frame your label. We will shrink and crop your label to the correct size and place it on the templates for inclusion on this page where others may view them. The original, high-resolution submissions will be sent to Alex Herbert when the contest is complete.
Actual label sizes when printed are 2 3/4" x 3 3/8"
for the main label and 2 3/4" x 9/16" for the
end label. If you have artwork that goes to the edge of the label, you
will also need a 1/4" bleed around the edges. This
bleed isn't necessary for the contest, but if your label design is chosen
as the winner it will be necessary in order to print the label.
Label submissions and questions about the contest must be sent to [email protected].
We will post submissions publicly on this page as we receive them. The
contest may also be discussed in our Contests Forum. For
some examples of labels submitted in our last 2600 label contests, please
visit the following links:
Remember, the contest ends at 11:59pm (CST), Sunday, December 12th, 2004!
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