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Obelix - Atari - Atari 2600     HTML Manual   

Obelix Manual
OBELIX


CAESAR'S GALLING DEFEAT

The year: 50 B.C. The place: a Gaulish village near the Roman outposts of Totorum, Aquarium, Laudanum, and Compendium. Here we find the last outpost of resistance against the legions of Julius Caesar. And who are the leaders of these indomitable fighters against the mighty Roman empire? Who has the gall to oppose Caesar's will? Why, none other than a humble menhir deliveryman named Obelix, and his small but shrewd friend, Asterix.
 

GAME PLAY

Your job is to help Asterix stun Roman soldiers while Obelix knocks them off with menhirs (What's a menhir? It's a... um... Oh, here it is. Menhir n.: A rough-hewn rock). Each time Asterix runs into a soldier, the soldier turns white with fear and stops in his tracks. If Obelix drops a menhir on a stunned Roman, you'll score points (in Roman numerals, of course). The faster the soldier is moving when Asterix stuns him, the more points you'll receive. If a stunned soldier is not knocked off by Obelix's menhir, he turns red with anger and becomes a dangerous foe. Asterix can only overcome angry Romans if he catches a pellet of magic potion, which the village druid, Getafix, drops from above. The potion gives Asterix superhuman speed and strength. Unfortunately, the potion wears off quickly, and as soon as it does, Asterix is vulnerable to red Romans again.

There are two types of Roman soldiers: fat legionnaires and smaller centurions. The centurions are worth twice as many points as the legionnaires (as Obelix says, "Romans are like oysters - the little ones are often the best!"). The Romans march in lanes; Asterix can only move between lanes by means of red footbridges (see figure).

There are four rounds of play: when one round is over all the soldiers temporarily disappear from the screen and a new round begins. Each round is more difficult than the last; the longer you play, the faster the action. You start the game with three lives, and score bonus lives at 10,000, 50,000 and 100,000 points.
 

USING THE CONTROLLER

Be sure your controllers are firmly plugged into the jacks on your console. For one-player games, plug your controller into the left controller jack. Hold the controller with the red button to your upper left, toward the television screen.

Use your Joystick to move Asterix around the battlefield (remember, Asterix can only move up or down over red footbridges). Press the fire button to make Obelix drop a menhir.
 

CONSOLE CONTROLS

Press GAME RESET to end a game and to start a new game.

Press GAME SELECT to choose one of four game variations. You start the game at the round corresponding to the game number (I, II, III, IV).

The DIFFICULTY have no function in this game.

Note: Always turn the console POWER switch OFF when inserting or removing an ATARI Game Program(TM) cartridge. This will protect the electronic components and prolong the life of your ATARI 2600(TM) Video Computer System(TM) game.
 

SCORING

Knocking off a stunned legionnaire: 10, 50, 100, 500 or 1000 points.

Knocking off a stunned centurion: 20, 100, 200, 1000 or 2000 points.

Knocking off red Romans: point value + 200.
 


Designed and programmed by SUKI LEE.
Computer graphics by: DAVE JOLLY.
Audio by: ANDY FUCHS and JEFF GUSMAN.
Manual typed in for Atari Age by: LUC PYCKE ;-)