Warplock
DATA AGE
WARPLOCK
Intergalactic Combat Manual
[picture of spaceships above a planet]
Piloting your space craft to the outer reaches of the galaxy, on the fringes of
hyperspace and hypertime, you find you are trapped in a Space/Time Warp the immobilizes
your ship. From nowhere comes a band of space pirates out to destroy you and your crew.
Your Tachyon Launcher--firing lethal particles that travel faster then light--is still
operational, but even this space-age artillery can't save you unless your fighting
reflexes are in top form.
A Data AgeTM Video Game
Mission Objectives
Taking aim at the tormenters swarming outside your space craft's main
View Port, you must destroy the space bandits' ships before they get you. At the same
time, you must avoid the Photon Bombs with which some of your attackers are equipped.
How to Fight the Battle
- Hook up your video game system according to the manufacturer's instructions.
- With game console power OFF, firmly plug in your WARPLOCKTM game cartridge.
- Turn game console power ON. If no picture appears, check to make sure your game unit is
hooked up correctly to your TV, then try steps 1-3 again.
- For the best contrast, turn the "Brightness" control switch on your TV to a
low setting. (For even more realistic effects, turn down the room lights and watch the
wake left by the space bandit ships as they blare across your screen.)
- Plug your paddle controllers into your game console's left receptacle. Hold the
controller with the red Fire Button to your upper left. For two players, use both
controllers. (Player 1 uses the left controller, and Player 2 uses the right controller.)
- Select the game you wish to play (one or two player version) by depressing the
"Game Select" switch on your game unit console. The number of players will
appear in the upper right corner of your viewing screen.
- To begin game play, depress your "Game Reset" switch, then press the red Fire
Button on your paddle controller. When Player 1's space craft is struck, his turn is over,
and he must press the "Game Reset" switch to begin a new game. If there are two
players, Player 2 must press his red Fire Button to start his turn. Once Player 2's turn
is over, you depress either the "Game Reset" switch or Player 1's red Fire
Button to begin a new game.
Scoring
You will score one point for each enemy ship that you hit. Move your Tachyon Launcher
to the left or the right with your paddle controller, pressing your Fire Button to launch
Tachyon Energy Rods on their deadly mission. Once your score has reached 99, your score
block indicators will return to zero and begin again at 1 point.
[Diagram showing the layout of the screen, pointing out Player 1's score, Player 2's
score, enemy ships, photon bombs, tachyon energy rods, and the tachyon launcher.]
The game will escalate in difficulty as the enemy ships increase in speed and number.
Once you have scored sixteen hits (16 points) the enemy craft will begin dropping Photon
Bombs--a potentially explosive situation!
All Data AgeTM Video Games carry a limited one year warranty--our guarantee
that if you find your cartridge to be defective in materials or workmanship within 12
months of your original purchase, Data Age, Inc., will repair or replace (at our option)
the cartridge free of charge upon prepaid receipt of the cartridge and proof of the date
of purchase. (This warranty is limited to the electronic circuitry and mechanical parts of
the cartridge, and does not apply to normal wear.)
WARPLOCKTM
Look for other Data AgeTM Video Games wherever video game cartridges are
sold. If you can't find our games in your area, drop us a line and we'll send you a list
of stores near you.
Data Age, Inc., 62 South San Tomas Aquino Road, Campbell, California 95008
Game Code Number DA1002
� Copyright 1982 Data Age, Inc. Printed in U.S.A. All rights reserved.
MP14502A
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eebmoC .L nimajneB | Benjamin L. Combee (REVERSE)
gro.doowhcet@eebmoc | [email protected] (ENGINEERING)
\eebmoc\ten.kay.www\\:ptth | http://www.yak.net/combee/ (RESERVE)
This document obtained from the History of Home Video Games Homepage,
�1997-1998 by Greg Chance
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