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Star Castle Arcade Label Contest
November 27, 2013 - Winner Selected!
Congratulations go out to Jordi Cabo for winning the Star Castle Arcade Label Contest! As usual for these contests, we had many fantastic submissions, which always makes for a difficult choice in the end! The game's authors, Chris Walton and Thomas Jentzsch, enjoyed Jordi's depiction of the game, harking back to the classically painted artwork that Atari created for many of their games back in the day. For his winning label design (pictured below), Jordi Cabo will receive a $100 gift certificate in the AtariAge Store, as well as a copy of Star Castle Arcade once it is available for purchase.
Here's an image of an Atari 2600 cartridge adorned with Jordi Cabo's winning label:
Congratulations again to Jordi Cabo and to all the participants who took the time to enter the contest and show off their talents! You can view all submissions below and discuss the contest (and results) with other AtariAge visitors in our Contests Forum.
If you'd like to be notified about our next label contest, please use our Contact Page to drop us a line. See you next time!
AtariAge and homebrew authors Chris Walton and Thomas Jentzsch are proud to announce a label contest for the upcoming Atari 2600 game Star Castle Arcade! The winning label design will be featured on the Star Castle Arcade cartridge, manual and box. The winner will receive a $100 gift certificate in the AtariAge Store, as well as a copy of Star Castle Arcade in cartridge form featuring their winning label design.
Star Castle Arcade is a 32K game that pushes the boundary of what's possible on the Atari 2600. Star Castle is a 1980 vector arcade game produced by Cinematronics. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. Chris Walton and Thomas Jentzsch have created a fantastic port of Star Castle for the Atari 2600, one of two versions of Star Castle developed in parallel. You can learn more about the first version of Star Castle that was released over at Kickstarter.
The object of Star Castle is to destroy an enemy cannon which sits in the center of three concentric, rotating energy shield rings while avoiding or destroying 'mines' - enemies that spawn from the core, pass through the energy rings, and then home in on the player's ship. They can stick back to the shield if the player maneuvers in such a way that a ring is between the ship and the mines. The player-controlled spaceship can rotate, thrust forward, and fire small projectiles. The cannon's shields are composed of twelve sections each, and each section takes two hits to destroy. Once a section is breached, rings beneath it are exposed to fire.
Improvements in this new version of Star Castle include:
Here's a photo of the game being played at this year's Portland Retro Gaming Expo:
Prizes(Back to top)
The winner of the contest will receive a copy of Star Castle Arcade in cartridge form, featuring their winning label design. The winner will also receive a $100 gift certificate in the AtariAge Store.
The contest will run until 11:59pm (CST), Sunday, November 24, 2013 and all submissions must be received by this time!
After the contest has ended, AtariAge, Chris Walton, and Thomas Jentzsch will review the contest entries and select the winner.
Gameplay Video(Back to top)
Screenshots(Back to top)
Here's a few screenshots for additional inspiration (click any image for a larger view):
Star Castle Brochure(Back to top)
Take a look at a brochure for the original arcade game (click any image for a larger view):
How to Enter(Back to top)
Label submissions and questions about the contest must be sent to firstname.lastname@example.org. For your label to be considered, please understand these guidelines and conditions:
Label submissions and questions about the contest must be sent to email@example.com. We will post submissions publicly on this page as we receive them. The contest may also be discussed in our Contests Forum. For some inspiration, you can view some of the many labels submitted in previous label contests.
Remember, the contest ends at 11:59pm (CST), Sunday, November 24, 2013!
Label Technical Specifications(Back to top)
Labels should be saved in a non-lossy image format such as PNG, TIFF, PCX, or BMP. If you need to save your image using JPEG for some reason, please use a minimal amount of compression. In order for the label to look good when printed, it should be saved at 300dpi or better. If you are concerned about large file sizes you can drop us a line before mailing the file, but generally this will not be a problem.
Please take care to make sure your label is proportioned correctly. You may download these graphics to assist in this effort:
Please do not send your labels already attached to these templates, they are provided only to help you properly frame your label. We will shrink and crop your label to the correct size and place it on the templates for inclusion on this page where others may view them.
Actual label sizes when printed are 2 3/4" x 3 3/8" for the main label and 2 3/4" x 9/16" for the end label. If you have artwork that goes to the edge of the label, you will also need a 1/8" bleed around the edges. This bleed isn't necessary for the contest, but if your label design is chosen as the winner it will be necessary in order to print the label.
You can download Star Castle and AtariAge logos here:
Star Castle Logo (vector and raster formats)
AtariAge Logo (vector and raster formats)
Label Submissions(Back to top)
Click on any image for a larger version.
Total Submissions: 31